Rust Player Stats
Live UTC 53,688 playing

Offline 192.99.75.83:28015 checked 7d ago

ASHFALL | LAST STAND

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,409top 69%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm43%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 00:28 UTC8d ago 3 – running 0
Sat 17 Oct, 23:08 UTC10d ago 3 held half 2.1 days 0
Fri 16 Oct, 23:08 UTC11d ago 4 – 1 days 4
Thu 15 Oct, 21:37 UTC12d ago 5 – 1.1 days 0
Thu 15 Oct, 01:31 UTC13d ago 5 – 0.8 days 2
Wed 14 Oct, 00:45 UTC14d ago 4 – 1 days 0
Thu 1 Oct, 18:00 UTC FW26d ago 25 halved by day 6 12.3 days 6
Thu 1 Oct, 00:16 UTC27d ago 25 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ASHFALL | LAST STAND online, and how reliable is it?

ASHFALL | LAST STAND sits offline; 7 days 9 hours ago is when it was last seen. 1% of the time over the last 7 full days, which is 1 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is ASHFALL | LAST STAND on?

On Linux, ASHFALL | LAST STAND runs Rust network protocol 2634 and build 167781. To get in, your game needs the same protocol; Steam handles the update.

Where is ASHFALL | LAST STAND located?

There is no region published on ASHFALL | LAST STAND. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 192.99.75.83:28015 is the address.

Server tags

What do the server tags on ASHFALL | LAST STAND mean?

The game's server browser reads these tags from ASHFALL | LAST STAND: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ASHFALL | LAST STAND?

These Rust Player Stats lists take ASHFALL | LAST STAND: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on ASHFALL | LAST STAND?

Map size is 3,000 on the procedural map ASHFALL | LAST STAND runs, generated by the game.

What are the rules and settings on ASHFALL | LAST STAND?

Nothing in the name of ASHFALL | LAST STAND states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is ASHFALL | LAST STAND right now?

Down at the moment, ASHFALL | LAST STAND was last seen 7 days 9 hours ago.

Where does ASHFALL | LAST STAND sit in the rankings?

Player hours over seven days place ASHFALL | LAST STAND at #15,409, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on ASHFALL | LAST STAND?

No next wipe can be predicted for ASHFALL | LAST STAND, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 8 days 9 hours ago is when its current world was made.

What does wipe day look like on ASHFALL | LAST STAND?

The average busiest point of its recent wipes was 3 players. 3 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Connect

How do I join ASHFALL | LAST STAND?

Press F1 in Rust, bring up the console and enter client.connect 192.99.75.83:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.