Rust Player Stats
Live UTC 56,361 playing

Offline 193.115.97.36:28015 checked 14d ago

My Local Test Server

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak –
Rank#14,643top 67%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 67%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct9 Oct15 Oct20 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:50 UTC14d ago 1 – running 0
Fri 2 Oct, 16:21 UTC25d ago 1 held half 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Local Test Server online, and how reliable is it?

My Local Test Server sits offline; 14 days 12 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 20 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Local Test Server on?

Rust network protocol 2634 and build 167231 on Windows: that is the setup at My Local Test Server. Steam updates your game for you, but the protocol has to match to join.

Where is My Local Test Server located?

Nothing on My Local Test Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 193.115.97.36:28015.

Tags

What do the server tags on My Local Test Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags My Local Test Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My Local Test Server?

These Rust Player Stats lists take My Local Test Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on My Local Test Server?

My Local Test Server runs a map the game generates: procedural.

What are the rules and settings on My Local Test Server?

No gather rate appears in the name of My Local Test Server. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is off, so Valve's anti-cheat is not watching.

Population

How full is My Local Test Server right now?

Down at the moment, My Local Test Server was last seen 14 days 12 hours ago.

Where does My Local Test Server sit in the rankings?

Ranked #14,643 on seven-day player hours, My Local Test Server is in the top 67% of all ranked servers.

Wipe timing

What is the wipe schedule on My Local Test Server?

To tell its rhythm, more of My Local Test Server's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 12 hours ago is when its current world was made.

What does wipe day look like on My Local Test Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join My Local Test Server?

Console route: F1 in Rust, then client.connect 193.115.97.36:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp5
Max players It holds 5 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.