Offline EU 193.141.60.251:28020 checked 19d ago
[WILDCORE] EU 2X | TEST | WEEKLY
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeFriday 30 October, 12:38 UTCin 17h Its weekly schedule tag · low confidence
Coming wipes
- 17hFri 30 Oct, 12:38 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 7d 17hFri 6 Nov, 12:38 UTC
- 14d 17hFri 13 Nov, 12:38 UTC
- 21d 17hFri 20 Nov, 12:38 UTC
- 28d 17hFri 27 Nov, 12:38 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 35d 17hFri 4 Dec, 12:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:38 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?
Down at the moment, [WILDCORE] EU 2X | TEST | WEEKLY was last seen 19 days 19 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 3 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?
Rust network protocol 2634 and build 167398 on Linux: that is the setup at [WILDCORE] EU 2X | TEST | WEEKLY. Steam updates your game for you, but the protocol has to match to join.
Where is [WILDCORE] EU 2X | TEST | WEEKLY located?
Its EU tag places [WILDCORE] EU 2X | TEST | WEEKLY in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 193.141.60.251:28020.
Tags
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
Tags published by [WILDCORE] EU 2X | TEST | WEEKLY and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): Europe is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?
The Rust Player Stats lists that include [WILDCORE] EU 2X | TEST | WEEKLY are: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Map and rules
Which map is running on [WILDCORE] EU 2X | TEST | WEEKLY?
The game generates the procedural map on [WILDCORE] EU 2X | TEST | WEEKLY.
What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?
2x gather is what [WILDCORE] EU 2X | TEST | WEEKLY runs, matching its name. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.
Population
How full is [WILDCORE] EU 2X | TEST | WEEKLY right now?
Down at the moment, [WILDCORE] EU 2X | TEST | WEEKLY was last seen 19 days 19 hours ago.
Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?
Over the last seven days [WILDCORE] EU 2X | TEST | WEEKLY has logged enough player hours for #15,789, which puts it in the top 72% of ranked servers and at #2,534 in Europe.
Wipe schedule
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
A schedule can't be confirmed from the wipes on record for [WILDCORE] EU 2X | TEST | WEEKLY, so the forecast follows the tag. On Friday 30 October at 12:38 UTC, its next wipe is due. 20 days 6 hours ago is when its current world was made. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on [WILDCORE] EU 2X | TEST | WEEKLY?
The average busiest point of its recent wipes was 0 players. 8 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
Press F1 in Rust, bring up the console and enter client.connect 193.141.60.251:28020. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.