Rust Player Stats
Live UTC 65,070 playing

Offline 193.142.159.84:28015 checked 9d ago

Server_216_DevBlog

modded
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,379top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Server_216_DevBlog online, and how reliable is it?

Offline right now, with a last sighting 9 days 7 hours ago: Server_216_DevBlog. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 20 October 2026.

Which Rust version is Server_216_DevBlog on?

Windows carries Rust network protocol 2180 at Server_216_DevBlog. Steam updates your game for you, but the protocol has to match to join.

Where is Server_216_DevBlog located?

There is no region published on Server_216_DevBlog. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 193.142.159.84:28015 is the address.

Server tags

What do the server tags on Server_216_DevBlog mean?

Tags published by Server_216_DevBlog and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; v2180 (Protocol): To join, your game has to run protocol 2180; oxide (Oxide): It uses Oxide (uMod) for plugins; modded (Modded): Modded is its category: plugins or settings change how it plays; hdf93daba (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Server_216_DevBlog?

The Rust Player Stats lists that include Server_216_DevBlog are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Server_216_DevBlog?

A procedural map, generated by the game, is what Server_216_DevBlog runs.

What are the rules and settings on Server_216_DevBlog?

The name of Server_216_DevBlog does not say what the gather rate is. The group limit goes unpublished here. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. VAC is off, so Valve's anti-cheat is not watching.

Live counts

How full is Server_216_DevBlog right now?

The board shows Server_216_DevBlog offline, last seen 9 days 7 hours ago.

Where does Server_216_DevBlog sit in the rankings?

Player hours over seven days place Server_216_DevBlog at #15,379, among the top 70% of ranked servers.

Wipe days

What is the wipe schedule on Server_216_DevBlog?

The rhythm of Server_216_DevBlog's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 7 hours ago is when its current world was made.

Joining the server

How do I join Server_216_DevBlog?

Press F1 in Rust, bring up the console and enter client.connect 193.142.159.84:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,v2180,hdf93daba,stok,gmrust,oxide,modded

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
v2180
Protocol To join, your game has to run protocol 2180.

Mods and access

oxide
Oxide It uses Oxide (uMod) for plugins.
modded
Modded Modded is its category: plugins or settings change how it plays.

Other

hdf93daba
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.