Rust Player Stats
Live UTC 55,890 playing

Offline 194.46.57.73:28015 checked 3d ago

Hive dev - party

moddedoxide
Players now0
Slots16
Full0%
7-day average0peak –
Rank#15,344top 69%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 16 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:40 UTC23d ago 2 – running 2
Mon 5 Oct, 05:34 UTC23d ago 3 – 0.6 days 0
Sun 4 Oct, 23:12 UTC23d ago 3 – 0.3 days 0
Sun 4 Oct, 16:07 UTC24d ago 3 – 0.3 days 0
Sun 4 Oct, 06:33 UTC24d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Hive dev - party online, and how reliable is it?

Hive dev - party sits offline; 3 days 16 hours ago is when it was last seen. 61% of the time over the last 7 full days, which is 103 of 168 hours up. The first record Rust Player Stats has of it is 3 October 2026.

Which Rust version is Hive dev - party on?

On Windows, Hive dev - party runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but the protocol has to match to join.

Where is Hive dev - party located?

No region is published by Hive dev - party. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 194.46.57.73:28015.

Tags

What do the server tags on Hive dev - party mean?

The game's server browser reads these tags from Hive dev - party: gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): Slot count: 16; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Hive dev - party?

You will find Hive dev - party on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Hive dev - party?

Hive dev - party runs a game-generated procedural map: size 3,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on Hive dev - party?

No gather rate appears in the name of Hive dev - party. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Hive dev - party at the moment?

The board shows Hive dev - party offline, last seen 3 days 16 hours ago. Averaged out across the past week, the count is 0 players.

Where does Hive dev - party sit in the rankings?

Ranked #15,344 on seven-day player hours, Hive dev - party is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Hive dev - party?

There is no next wipe to predict for Hive dev - party, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 22 days 23 hours ago.

What does wipe day look like on Hive dev - party?

The average busiest point of its recent wipes was 3 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Hive dev - party?

Console route: F1 in Rust, then client.connect 194.46.57.73:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp16
Max players Slot count: 16.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.