Rust Player Stats
Live UTC 61,997 playing

Offline 194.46.57.73:28025 checked 17d ago

rrcapture dev

moddedoxide
Players now1
Slots4
Full25%
7-day average0peak –
Rank#13,624top 61%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now1
25% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is rrcapture dev online, and how reliable is it?

Offline right now, with a last sighting 17 days 13 hours ago: rrcapture dev. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 10 October 2026.

Which Rust version is rrcapture dev on?

On Windows, rrcapture dev runs Rust network protocol 2634 and build 166652. To get in, your game needs the same protocol; Steam handles the update.

Where is rrcapture dev located?

There is no region published on rrcapture dev. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 194.46.57.73:28025.

Server tags

What do the server tags on rrcapture dev mean?

The game's server browser reads these tags from rrcapture dev: gmrust (Game mode): Rust survival as standard; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include rrcapture dev?

You will find rrcapture dev on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on rrcapture dev?

Size 2,000, seed 1337: that is the procedural map rrcapture dev runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on rrcapture dev?

The name of rrcapture dev does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: VAC.

Live counts

What is the population on rrcapture dev at the moment?

Down at the moment, rrcapture dev was last seen 17 days 13 hours ago.

Where does rrcapture dev sit in the rankings?

Ranked #13,624 on seven-day player hours, rrcapture dev is in the top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on rrcapture dev?

The record holds too few of rrcapture dev's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 14 hours ago is when its current world was made.

How to join

How do I join rrcapture dev?

In the Rust console (F1) type client.connect 194.46.57.73:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp4
Max players Slot count: 4.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.