Rust Player Stats
Live UTC 43,856 playing

Offline 194.46.57.73:28035 checked 1d ago

Hive staging test (shards) - dev only

moddedoxide
Players now0
Slots20
Full0%
7-day average0peak 2
Rank#10,379top 47%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list15 of 48 hours
hours it answered in the last two days
Server fps473
average over 48 hours; 60 or more is smooth
Standingtop 47%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123409:0012:0015:0017:0020:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
020040060080009:0012:0015:0017:0020:0023:00Wiped Mon 26 Oct, 12:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:00 UTC1d ago – – running 0
Sun 25 Oct, 12:00 UTC2d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Hive staging test (shards) - dev only online, and how reliable is it?

Offline right now, with a last sighting 32 hours ago: Hive staging test (shards) - dev only. Going by the uptime it reports, the last restart came about 30 minutes ago. 65% of the time over the last 3 full days, which is 47 of 72 hours up. On 24 October 2026, Rust Player Stats saw it for the first time.

Does Hive staging test (shards) - dev only run smoothly?

The last 48 hours average out at 473 server fps; it never dropped below 400. Buildings, deployables and everything else in the world pushed the entity count to 1. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Hive staging test (shards) - dev only on?

Rust network protocol 2635 on Windows: that is the setup at Hive staging test (shards) - dev only. To get in, your game needs the same protocol; Steam handles the update.

Where is Hive staging test (shards) - dev only located?

Nothing states a region for Hive staging test (shards) - dev only, whose region code is us1. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 194.46.57.73:28035 is the address.

Tags

What do the server tags on Hive staging test (shards) - dev only mean?

Tags published by Hive staging test (shards) - dev only and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp20 (Max players): It holds 20 slots; v2635 (Protocol): Your game must be on protocol 2635 to get in; ptrak (Networking): The network layer is RakNet, the standard one; $rus1 (Region code): Region code: us1; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^o (Oxide): Oxide (uMod) provides the plugin framework here; dev (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; h (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Hive staging test (shards) - dev only?

These Rust Player Stats lists take Hive staging test (shards) - dev only: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

Server rules

Which map is running on Hive staging test (shards) - dev only?

Map size is 1,000 on the procedural map Hive staging test (shards) - dev only runs, generated by the game. Its map is called CraggyBuildBattleFieldArenaScri.

What are the rules and settings on Hive staging test (shards) - dev only?

No gather rate appears in the name of Hive staging test (shards) - dev only. The group limit goes unpublished here. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Hive staging test (shards) - dev only at the moment?

Last seen 32 hours ago, Hive staging test (shards) - dev only is offline right now. The seven-day average sits at 0 players; the peak reached 2.

Where does Hive staging test (shards) - dev only sit in the rankings?

Player hours over seven days place Hive staging test (shards) - dev only at #10,379, among the top 47% of ranked servers.

Wipe timing

What is the wipe schedule on Hive staging test (shards) - dev only?

The record holds too few of Hive staging test (shards) - dev only's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 44 hours ago.

What does wipe day look like on Hive staging test (shards) - dev only?

2 players on average is what its recent wipes drew at their busiest. 3 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Hive staging test (shards) - dev only?

Console route: F1 in Rust, then client.connect 194.46.57.73:28035. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://rustminigames.com.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp20
Max players It holds 20 slots.
v2635
Protocol Your game must be on protocol 2635 to get in.
ptrak
Networking The network layer is RakNet, the standard one.
$rus1
Region code Region code: us1.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Other

dev
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
h
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.
stok
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.