Offline 194.46.58.122:28015 checked 12d ago
Rust Devblog Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Rust Devblog Server online, and how reliable is it?
Rust Devblog Server sits offline; 12 days 18 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 16 October 2026.
Which Rust version is Rust Devblog Server on?
Rust network protocol 2362 on Windows: that is the setup at Rust Devblog Server. Steam updates your game for you, but the protocol has to match to join.
Where is Rust Devblog Server located?
There is no region published on Rust Devblog Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 194.46.58.122:28015.
Server tags
What do the server tags on Rust Devblog Server mean?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Your game must be on protocol 2362 to get in; ptrak (Networking): The network layer is RakNet, the standard one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; hil2cpp (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Rust Devblog Server?
You will find Rust Devblog Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Rules and settings
Which map is running on Rust Devblog Server?
A procedural map, generated by the game, is what Rust Devblog Server runs.
What are the rules and settings on Rust Devblog Server?
No gather rate appears in the name of Rust Devblog Server. No group limit is published. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. VAC is off, so Valve's anti-cheat is not watching.
Population
How full is Rust Devblog Server right now?
The board shows Rust Devblog Server offline, last seen 12 days 18 hours ago.
Where does Rust Devblog Server sit in the rankings?
The last seven days put Rust Devblog Server at #14,594 on player hours: top 68% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
To tell its rhythm, more of Rust Devblog Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 31 days 8 hours ago, its current world was made.
Joining the server
How do I join Rust Devblog Server?
Press F1 in Rust, bring up the console and enter client.connect 194.46.58.122:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.