Rust Player Stats
Live UTC 66,169 playing

Offline 194.48.218.212:28015 checked 5d ago

Server_210_DevBlog

modded
Players now1
Slots10
Full10%
7-day average1peak 2
Rank#9,394top 42%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average1
players on an average hour this week
7-day peak2
the fullest it got this week
Standingtop 42%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Server_210_DevBlog online, and how reliable is it?

Down at the moment, Server_210_DevBlog was last seen 5 days 16 hours ago. 1% of the time over the last 6 full days, which is 1 of 144 hours up. Rust Player Stats logged it for the first time on 22 October 2026.

Which Rust version is Server_210_DevBlog on?

On Windows, Server_210_DevBlog runs Rust network protocol 2201. To get in, your game needs the same protocol; Steam handles the update.

Where is Server_210_DevBlog located?

Nothing on Server_210_DevBlog states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 194.48.218.212:28015.

Lists and filters

What do the server tags on Server_210_DevBlog mean?

Tags published by Server_210_DevBlog and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; v2201 (Protocol): Your game must be on protocol 2201 to get in; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game changes here through plugins or settings, so it's listed under Modded; hd910d3d2 (Custom tag): The owner or a plugin added this non-standard tag; stok (Custom tag): The owner or a plugin added this non-standard tag. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Server_210_DevBlog?

These Rust Player Stats lists take Server_210_DevBlog: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Last wipe: In the last week.

Map and rules

Which map is running on Server_210_DevBlog?

The game generates the procedural map on Server_210_DevBlog.

What are the rules and settings on Server_210_DevBlog?

The name of Server_210_DevBlog does not say what the gather rate is. No group limit is published. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. VAC is off, so Valve's anti-cheat is not watching.

Live counts

What is the population on Server_210_DevBlog at the moment?

The board shows Server_210_DevBlog offline, last seen 5 days 16 hours ago. Seven days back gives an average of 1 players and a peak of 2.

Where does Server_210_DevBlog sit in the rankings?

The last seven days put Server_210_DevBlog at #9,394 on player hours: top 42% of all ranked servers.

Wipe timing

What is the wipe schedule on Server_210_DevBlog?

The record holds too few of Server_210_DevBlog's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 6 days 21 hours ago.

How to join

How do I join Server_210_DevBlog?

In the Rust console (F1) type client.connect 194.48.218.212:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
v2201
Protocol Your game must be on protocol 2201 to get in.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game changes here through plugins or settings, so it's listed under Modded.

Other

hd910d3d2
Custom tag The owner or a plugin added this non-standard tag.
stok
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.