Offline 194.53.1.237:28015 checked 34d ago
Offline Multiplayer Simulation
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Offline Multiplayer Simulation online, and how reliable is it?
Offline Multiplayer Simulation sits offline; 34 days 1 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 23 September 2026.
Which Rust version is Offline Multiplayer Simulation on?
On Windows, Offline Multiplayer Simulation runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but the protocol has to match to join.
Where is Offline Multiplayer Simulation located?
No region is published by Offline Multiplayer Simulation. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 194.53.1.237:28015 is the address.
Server tags
What do the server tags on Offline Multiplayer Simulation mean?
The game's server browser reads these tags from Offline Multiplayer Simulation: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Offline Multiplayer Simulation?
These Rust Player Stats lists take Offline Multiplayer Simulation: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is running on Offline Multiplayer Simulation?
A procedural map, generated by the game, is what Offline Multiplayer Simulation runs.
What are the rules and settings on Offline Multiplayer Simulation?
Nothing in the name of Offline Multiplayer Simulation states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. Anti-cheat is on: VAC.
Live counts
How full is Offline Multiplayer Simulation right now?
Last seen 34 days 1 hours ago, Offline Multiplayer Simulation is offline right now.
Where does Offline Multiplayer Simulation sit in the rankings?
Ranked #15,465 on seven-day player hours, Offline Multiplayer Simulation is in the top 71% of all ranked servers.
Wipe timing
What is the wipe schedule on Offline Multiplayer Simulation?
The record holds too few of Offline Multiplayer Simulation's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 35 days 2 hours ago.
Joining the server
How do I join Offline Multiplayer Simulation?
Press F1 in Rust, bring up the console and enter client.connect 194.53.1.237:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.