Rust Player Stats
Live UTC 97,865 playing

Online 194.69.160.15:28127 checked 10m ago

[UK US] Total PvE | Raid Bases | Zombies | Custom Map

monthly wipes moddedcarbonpve
Players now0
Slots100
Full0%
7-day average1peak 6
Rank#2,902top 13%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak6
the fullest it got this week
48-hour peak5
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps53
average over 48 hours; 60 or more is smooth
Standingtop 13%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 2h The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:20 UTC FW27d ago 11 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [UK US] Total PvE | Raid Bases | Zombies | Custom Map online, and how reliable is it?

Right now [UK US] Total PvE | Raid Bases | Zombies | Custom Map is online. Going by the uptime it reports, the last restart came about 8 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [UK US] Total PvE | Raid Bases | Zombies | Custom Map run smoothly?

53 server fps on average over 48 hours, and never under 18. Its entity count reached 117,883: buildings, deployables and the rest of the world. 4,487 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [UK US] Total PvE | Raid Bases | Zombies | Custom Map on?

Linux carries Rust network protocol 2635 and build 168909 at [UK US] Total PvE | Raid Bases | Zombies | Custom Map. Steam updates your game for you, but the protocol has to match to join.

Where is [UK US] Total PvE | Raid Bases | Zombies | Custom Map located?

The name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map points to Europe in the absence of a region tag, and the region code is uk1. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 194.69.160.15:28127.

Lists and filters

What do the server tags on [UK US] Total PvE | Raid Bases | Zombies | Custom Map mean?

Tags published by [UK US] Total PvE | Raid Bases | Zombies | Custom Map and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $ruk1 (Region code): Its region code is uk1; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^r (Roleplay): This one runs roleplay; ^p (PvE): No player fights: the world is the danger; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

You will find [UK US] Total PvE | Raid Bases | Zombies | Custom Map on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and Rust servers with zombies. Under the server list's filters it appears in: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Size 3,500, seed 1337: that is the procedural map [UK US] Total PvE | Raid Bases | Zombies | Custom Map runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

The name of [UK US] Total PvE | Raid Bases | Zombies | Custom Map does not say what the gather rate is. Up to 8 players to a group, which is the default. roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [UK US] Total PvE | Raid Bases | Zombies | Custom Map at the moment?

0 of 100 slots are filled on [UK US] Total PvE | Raid Bases | Zombies | Custom Map right now. Averaged across seven days: 1 players. The high point: 6. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 4 players.

Where does [UK US] Total PvE | Raid Bases | Zombies | Custom Map sit in the rankings?

The last seven days put [UK US] Total PvE | Raid Bases | Zombies | Custom Map at #2,902 on player hours: top 13% of all ranked servers.

Wipe timing

What is the wipe schedule on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

Once a month, [UK US] Total PvE | Raid Bases | Zombies | Custom Map wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 22 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

At their busiest, its recent wipes drew 11 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join [UK US] Total PvE | Raid Bases | Zombies | Custom Map?

In the Rust console (F1) type client.connect 194.69.160.15:28127. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/3Zu2keh.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$ruk1
Region code Its region code is uk1.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^r
Roleplay This one runs roleplay.
^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.