Online 194.69.160.182:28015 checked 11m ago
Salty Test #1
By the numbersMatch stats
against its 20 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 08:44 UTC10h ago | – | – | running | 0 |
| Tue 27 Oct, 00:50 UTC2d ago | 1 | held half | 2.3 days | 0 |
| Thu 1 Oct, 17:10 UTC FW28d ago | 1 | halved by day 9 | 25.3 days | 3 |
| Tue 29 Sep, 06:22 UTC30d ago | 1 | held half | 2.5 days | 0 |
| Mon 28 Sep, 08:22 UTC31d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Salty Test #1 online, and how reliable is it?
The lights are on at Salty Test #1: online as you read this. Going by the uptime it reports, the last restart came about 9 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does Salty Test #1 run smoothly?
95 server fps on average over 48 hours, and never under 75. Buildings, deployables and everything else in the world pushed the entity count to 91,914. 8,705 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Salty Test #1 on?
On Linux, Salty Test #1 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Salty Test #1 located?
There is no region published on Salty Test #1. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 194.69.160.182:28015.
Server tags
What do the server tags on Salty Test #1 mean?
Tags published by Salty Test #1 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Salty Test #1?
The Rust Player Stats lists that include Salty Test #1 are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which map is running on Salty Test #1?
Salty Test #1 runs a game-generated procedural map: size 4,500, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.
What are the rules and settings on Salty Test #1?
Nothing in the name of Salty Test #1 states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is Salty Test #1 right now?
The board shows Salty Test #1 at 1 players, with 20 slots in total. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 1 players.
Where does Salty Test #1 sit in the rankings?
Player hours over seven days place Salty Test #1 at #5,063, among the top 23% of ranked servers.
Wipe days
What is the wipe schedule on Salty Test #1?
No next wipe can be predicted for Salty Test #1, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 10 hours ago, its current world was made.
What does wipe day look like on Salty Test #1?
1 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. It fell below half by day 9 when it didn't hold.
How to join
How do I join Salty Test #1?
Console route: F1 in Rust, then client.connect 194.69.160.182:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.