Rust Player Stats
Live UTC 99,275 playing

Online 194.69.160.182:28115 checked 11m ago

RM Dev Server

moddedcarbon
Players now0
Slots20
Full0%
7-day average0peak 1
Rank#12,904top 58%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 58%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:22 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RM Dev Server online, and how reliable is it?

Online now, RM Dev Server is up. Going by the uptime it reports, the last restart came about 5 days 20 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RM Dev Server run smoothly?

60 server fps on average over 48 hours, and never under 55. Buildings, deployables and everything else in the world pushed the entity count to 164,019. Memory use reached 6,600 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RM Dev Server on?

Linux carries Rust network protocol 2635 and build 168909 at RM Dev Server. To get in, your game needs the same protocol; Steam handles the update.

Where is RM Dev Server located?

No region is published by RM Dev Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 194.69.160.182:28115 is the address.

Lists and filters

What do the server tags on RM Dev Server mean?

gmrust (Game mode): Rust survival as standard; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins are the tags RM Dev Server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RM Dev Server?

You will find RM Dev Server on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on RM Dev Server?

Size 5,000, seed 1337: that is the procedural map RM Dev Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on RM Dev Server?

No gather rate appears in the name of RM Dev Server. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. Anti-cheat is on: VAC.

Population

How full is RM Dev Server right now?

The board shows RM Dev Server at 0 players, with 20 slots in total. Seven days back gives an average of 0 players and a peak of 1.

Where does RM Dev Server sit in the rankings?

Ranked #12,904 on seven-day player hours, RM Dev Server is in the top 58% of all ranked servers.

Wipe days

What is the wipe schedule on RM Dev Server?

To tell its rhythm, more of RM Dev Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 14 hours ago, its current world was made.

What does wipe day look like on RM Dev Server?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 1 hours after the latest wipe.

Joining the server

How do I join RM Dev Server?

Console route: F1 in Rust, then client.connect 194.69.160.182:28115. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp20
Max players The cap is 20 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.