Rust Player Stats
Live UTC 54,561 playing

Online 195.18.27.117:35000 checked 11m ago

DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |

2x trio weekly wipes moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak 3
Rank#4,963top 22%
Last wipe5d agoweekly schedule
Next wipe1d 5hFri 30 Oct, 15:19 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps227
average over 48 hours; 60 or more is smooth
Standingtop 22%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 22% of all ranked servers, and #341 of the trio servers (top 54%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeFriday 30 October, 15:19 UTCin 1d 5h Its weekly schedule tag · low confidence

usual gap4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 1d 5hFri 30 Oct, 15:19 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 8d 5hFri 6 Nov, 15:19 UTC
  4. 15d 5hFri 13 Nov, 15:19 UTC
  5. 22d 5hFri 20 Nov, 15:19 UTC
  6. 29d 5hFri 27 Nov, 15:19 UTC
  7. 35d 8hThu 3 Dec, 19:00 UTCFW
  8. 36d 5hFri 4 Dec, 15:19 UTC

The first 48 hours of its last wipes

Fri 23 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:19 UTC5d ago 3 – running 1
Mon 19 Oct, 14:15 UTC9d ago 1 held half 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | online, and how reliable is it?

The lights are on at DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |: online as you read this. Going by the uptime it reports, the last restart came about 5 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 17 October 2026, Rust Player Stats saw it for the first time.

Does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | run smoothly?

The last 48 hours average out at 227 server fps; it never dropped below 92. Up to 50,043 entities sat in the world, buildings and deployables included. 1,873 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |. To get in, your game needs the same protocol; Steam handles the update.

Where is DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | located?

The name of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | points to Europe, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 195.18.27.117:35000.

Server tags

What do the server tags on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon are the tags DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

You will find DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live, Modded Rust servers, live and Trio Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server rules

Which map is running on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Size 3,000, seed 1974537819: that is the procedural map DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: day-null.ru.

What are the rules and settings on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Gather rate for DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is 2x, straight from its name. A group holds 3 players at most (trio). survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | at the moment?

Out of 100 slots, 0 are taken on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | at this moment. The seven-day average sits at 0 players; the peak reached 3. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 1 players.

Where does DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | sit in the rankings?

Ranked #4,963 on seven-day player hours, DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY | is in the top 22% of all ranked servers. It is #341 among trio servers.

Wipe days

What is the wipe schedule on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

With so few of DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |'s wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Friday 30 October at 15:19 UTC is when its next wipe is due. The world it runs now was made 5 days 18 hours ago. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 2 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

How to join

How do I join DAY:NULL RU VANILLA+ | 2X | SOLO/DUO/TRIO | WEEKLY |?

Console route: F1 in Rust, then client.connect 195.18.27.117:35000. Or use Launch Rust here, which opens Rust through Steam and connects you. https://day-null.ru is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts3

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players The cap is 100 slots.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.