Rust Player Stats
Live UTC 79,225 playing

Online 195.201.167.33:28025 checked 9m ago

(Wunders) Dev & Testing

moddedoxide
Players now0
Slots25
Full0%
7-day average0peak –
Rank#15,400top 69%
Last wipe25d agono schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 25 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps236
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 21h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:37 UTC FW25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is (Wunders) Dev & Testing online, and how reliable is it?

Online now, (Wunders) Dev & Testing is up. The reported uptime puts the last restart at roughly 3 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does (Wunders) Dev & Testing run smoothly?

236 server fps on average over 48 hours, and never under 228. Its entity count reached 32,953: buildings, deployables and the rest of the world. Memory use reached 1,490 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is (Wunders) Dev & Testing on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at (Wunders) Dev & Testing. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is (Wunders) Dev & Testing located?

No region is published by (Wunders) Dev & Testing. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 195.201.167.33:28025 is the address.

Server tags

What do the server tags on (Wunders) Dev & Testing mean?

The game's server browser reads these tags from (Wunders) Dev & Testing: gmrust (Game mode): Rust survival as standard; mp25 (Max players): The cap is 25 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include (Wunders) Dev & Testing?

These Rust Player Stats lists take (Wunders) Dev & Testing: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on (Wunders) Dev & Testing?

(Wunders) Dev & Testing runs a game-generated procedural map: size 2,500, seed 1234567. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on (Wunders) Dev & Testing?

The name of (Wunders) Dev & Testing does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on (Wunders) Dev & Testing at the moment?

The board shows (Wunders) Dev & Testing at 0 players, with 25 slots in total. Averaged out across the past week, the count is 0 players.

Where does (Wunders) Dev & Testing sit in the rankings?

Ranked #15,400 on seven-day player hours, (Wunders) Dev & Testing is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on (Wunders) Dev & Testing?

Once a month, (Wunders) Dev & Testing wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 25 days 22 hours ago.

What does wipe day look like on (Wunders) Dev & Testing?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join (Wunders) Dev & Testing?

Press F1 in Rust, bring up the console and enter client.connect 195.201.167.33:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp25
Max players The cap is 25 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.