Rust Player Stats
Live UTC 33,003 playing

Online NA 198.96.88.252:28080 checked 14m ago

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,349top 69% · #1513 in NA
Last wipe26d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps75
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 14h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:06 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?

Online now, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is up. The reported uptime puts the last restart at roughly 39 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run smoothly?

75 server fps on average over 48 hours, and never under 47. Up to 97,499 entities sat in the world, buildings and deployables included. Memory use reached 8,746 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?

On Windows, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs Rust network protocol 2634 and build 166586. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 198.96.88.252:28080.

Tags

What do the server tags on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): No player fights: the world is the danger; ^r (Roleplay): It's a roleplay server; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America are the tags [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

You will find [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live, Rust servers with zombies and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The procedural map on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is size 4,096, generated by the game from seed 481981. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

No gather rate appears in the name of [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Groups top out at 8 players, the default for the game. roleplay, roleplay rules, towns and jobs. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

How full is [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now?

0 of 50 slots are filled on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now. The seven-day average for this server is 0 players.

Where does [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit in the rankings?

[US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #15,349 for player hours in the past seven days — #1,513 in North America and inside the top 69% of every ranked server.

Wipe timing

What is the wipe schedule on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Once a month, [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 26 days 8 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 13 hours after the latest wipe.

Connect

How do I join [US] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

In the Rust console (F1) type client.connect 198.96.88.252:28080. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^m,^r,NA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE No player fights: the world is the danger.
^r
Roleplay It's a roleplay server.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.