Offline 199.231.185.234:27500 checked 21d ago
RFG Troubleshooting
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 20:21 UTC21d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:02 UTC27d ago | 0 | – | 5.4 days | 0 |
| Sun 27 Sep, 06:36 UTC32d ago | 1 | halved by day 2 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is RFG Troubleshooting online, and how reliable is it?
Down at the moment, RFG Troubleshooting was last seen 21 days 16 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 26 September 2026.
Which Rust version is RFG Troubleshooting on?
Rust network protocol 2634 and build 167058 on Linux: that is the setup at RFG Troubleshooting. Steam updates your game for you, but the protocol has to match to join.
Where is RFG Troubleshooting located?
No region is published by RFG Troubleshooting. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 199.231.185.234:27500.
Lists and filters
What do the server tags on RFG Troubleshooting mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts12 (Group limit): Teams cap at 12; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags RFG Troubleshooting publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Who runs RFG Troubleshooting?
A single operator most likely stands behind RFG Troubleshooting and the 11 other servers we track with the same rfgam.ing hostname.
Which Rust Player Stats lists and filters include RFG Troubleshooting?
The Rust Player Stats lists that include RFG Troubleshooting are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is running on RFG Troubleshooting?
The procedural map on RFG Troubleshooting is size 3,500, generated by the game from seed 116945. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Royal Family Gaming FPS+.
What are the rules and settings on RFG Troubleshooting?
No gather rate appears in the name of RFG Troubleshooting. Groups top out at 12 players. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is RFG Troubleshooting right now?
The board shows RFG Troubleshooting offline, last seen 21 days 16 hours ago.
Where does RFG Troubleshooting sit in the rankings?
Player hours over seven days place RFG Troubleshooting at #14,433, among the top 65% of ranked servers.
Wipe days
What is the wipe schedule on RFG Troubleshooting?
No next wipe can be predicted for RFG Troubleshooting, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 20 hours ago is when its current world was made.
What does wipe day look like on RFG Troubleshooting?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't hold.
How to join
How do I join RFG Troubleshooting?
In the Rust console (F1) type client.connect 199.231.185.234:27500. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://royalfamilygaming.com.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167058,ts12
Game
gmrust
mp40
ts12
v2634
cs167058
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.