Offline 20.121.138.156:26499 checked 1d ago
My Rust server | Powered by AMP
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is My Rust server | Powered by AMP online, and how reliable is it?
Down at the moment, My Rust server | Powered by AMP was last seen 27 hours ago. About 15 hours ago is when it restarted, judging by its reported uptime. 70 of 168 hours were up over the last 7 full days, 42% of the time. On 20 October 2026, Rust Player Stats saw it for the first time.
Does My Rust server | Powered by AMP run smoothly?
Averaging 142 server fps across the last 48 hours, it held a floor of 82. Its entity count reached 111,903: buildings, deployables and the rest of the world. 3,586 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is My Rust server | Powered by AMP on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam handles the update.
Where is My Rust server | Powered by AMP located?
No region is published by My Rust server | Powered by AMP. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 20.121.138.156:26499.
Server tags
What do the server tags on My Rust server | Powered by AMP mean?
Tags published by My Rust server | Powered by AMP and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?
These Rust Player Stats lists take My Rust server | Powered by AMP: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on My Rust server | Powered by AMP?
Size 4,500, seed 6738: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on My Rust server | Powered by AMP?
Nothing in the name of My Rust server | Powered by AMP states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is off: VAC.
Population
How full is My Rust server | Powered by AMP right now?
The board shows My Rust server | Powered by AMP offline, last seen 27 hours ago. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 00:00 UTC, averaging 1 players.
Where does My Rust server | Powered by AMP sit in the rankings?
Player hours over seven days place My Rust server | Powered by AMP at #13,741, among the top 62% of ranked servers.
Wipe timing
What is the wipe schedule on My Rust server | Powered by AMP?
The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 8 days 23 hours ago.
How to join
How do I join My Rust server | Powered by AMP?
Press F1 in Rust, bring up the console and enter client.connect 20.121.138.156:26499. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.