Online 202.36.95.235:26004 checked 10m ago
A Shockbyte Rust Server
By the numbersMatch stats
against its 2 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:12 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
Online now, A Shockbyte Rust Server is up. Going by the uptime it reports, the last restart came about 47 hours ago. 27 of 168 hours were up over the last 7 full days, 16% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does A Shockbyte Rust Server run smoothly?
The last 48 hours average out at 189 server fps; it never dropped below 116. Its entity count reached 50,402: buildings, deployables and the rest of the world. Memory use reached 3,338 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is A Shockbyte Rust Server on?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 202.36.95.235:26004.
Tags
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp2 (Max players): It holds 2 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include A Shockbyte Rust Server?
The Rust Player Stats lists that include A Shockbyte Rust Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on A Shockbyte Rust Server?
The procedural map on A Shockbyte Rust Server is size 3,000, generated by the game from seed 2147483647. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is A Shockbyte Rust Server right now?
0 of 2 slots are filled on A Shockbyte Rust Server right now. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 1 players.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days put A Shockbyte Rust Server at #9,890 on player hours: top 45% of all ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
To tell its rhythm, more of A Shockbyte Rust Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 21 hours ago is when its current world was made.
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 35 hours after the latest wipe.
Connect
How do I join A Shockbyte Rust Server?
Console route: F1 in Rust, then client.connect 202.36.95.235:26004. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.