Rust Player Stats
Live UTC 46,574 playing

Online 203.16.163.142:27267 checked 12m ago

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY

2x weekly wipes vanillamoddedoxide
Players now0
Slots40
Full0%
7-day average0peak 1
Rank#15,123top 68%
Last wipe18d agoweekly schedule
Next wipe2d 12hSun 1 Nov, 15:36 UTC
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps225
average over 48 hours; 60 or more is smooth
Standingtop 68%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSunday 1 November, 15:36 UTCin 2d 12h Its weekly schedule tag · low confidence

usual gap6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 2d 12hSun 1 Nov, 15:36 UTC
  2. 6d 16hThu 5 Nov, 19:00 UTCFW
  3. 9d 12hSun 8 Nov, 15:36 UTC
  4. 16d 12hSun 15 Nov, 15:36 UTC
  5. 23d 12hSun 22 Nov, 15:36 UTC
  6. 30d 12hSun 29 Nov, 15:36 UTC
  7. 34d 16hThu 3 Dec, 19:00 UTCFW
  8. 37d 12hSun 6 Dec, 15:36 UTC

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:36 UTC18d ago 2 – running 1
Fri 2 Oct, 09:41 UTC27d ago 2 halved by day 3 9.2 days 0
Fri 25 Sep, 19:43 UTC34d ago 4 halved by day 2 6.6 days 0
Sun 20 Sep, 09:47 UTC39d ago 1 halved by day 3 5.4 days 0
Sat 19 Sep, 20:28 UTC40d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY online, and how reliable is it?

The lights are on at SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: online as you read this. The reported uptime puts the last restart at roughly 12 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 17 September 2026.

Does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY run smoothly?

The last 48 hours average out at 225 server fps; it never dropped below 185. Up to 17,519 entities sat in the world, buildings and deployables included. Memory use reached 2,845 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY located?

There is no region published on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 203.16.163.142:27267.

Tags

What do the server tags on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY mean?

The game's server browser reads these tags from SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): It holds 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

These Rust Player Stats lists take SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY: 2x Rust servers and Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Map and rules

Which map is running on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs a game-generated procedural map: size 2,000, seed 50000. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

2x gather is what SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY runs, matching its name. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Population

What is the population on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at the moment?

0 of 40 slots are filled on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY right now. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 10:00 UTC: 0 players on average.

Where does SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY sit in the rankings?

The last seven days put SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY at #15,123 on player hours: top 68% of all ranked servers.

Wipe timing

What is the wipe schedule on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

With so few of SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Sunday 1 November at 15:36 UTC, its next wipe is due. 18 days 11 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 5 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

How to join

How do I join SHARP.NET ( Solo/Duo )-2x All ( Chilled ) Small Map - WEEKLY?

In the Rust console (F1) type client.connect 203.16.163.142:27267. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players It holds 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.