Rust Player Stats
Live UTC 68,729 playing

Online 203.16.163.151:21955 checked 8m ago

A Shockbyte Rust Server

moddedoxide
Players now0
Slots40
Full0%
7-day average0peak 1
Rank#12,268top 55%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps237
average over 48 hours; 60 or more is smooth
Standingtop 55%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

The lights are on at A Shockbyte Rust Server: online as you read this. About 4 days ago is when it restarted, judging by its reported uptime. 99% of the time over the last 3 full days, which is 71 of 72 hours up. On 25 October 2026, Rust Player Stats saw it for the first time.

Does A Shockbyte Rust Server run smoothly?

Averaging 237 server fps across the last 48 hours, it held a floor of 215. Up to 8,301 entities sat in the world, buildings and deployables included. The memory ceiling was 2,748 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Shockbyte Rust Server. Steam updates your game for you, but the protocol has to match to join.

Where is A Shockbyte Rust Server located?

Nothing on A Shockbyte Rust Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 203.16.163.151:21955.

Tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival as standard; mp40 (Max players): It holds 40 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include A Shockbyte Rust Server?

The Rust Player Stats lists that include A Shockbyte Rust Server are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on A Shockbyte Rust Server?

The procedural map on A Shockbyte Rust Server is size 1,500, generated by the game from seed 50000. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

What is the population on A Shockbyte Rust Server at the moment?

Out of 40 slots, 0 are taken on A Shockbyte Rust Server at this moment. The seven-day average sits at 0 players; the peak reached 1.

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days place A Shockbyte Rust Server at #12,268, among the top 55% of ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 6 hours ago, its current world was made.

Joining the server

How do I join A Shockbyte Rust Server?

Console route: F1 in Rust, then client.connect 203.16.163.151:21955. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp40
Max players It holds 40 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.