Rust Player Stats
Live UTC 65,727 playing

Online 203.16.163.198:26595 checked 10m ago

private events

moddedoxide
Players now0
Slots70
Full0%
7-day average1peak 48
Rank#3,505top 16%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 70 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak48
the fullest it got this week
48-hour peak48
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps122
average over 48 hours; 60 or more is smooth
Standingtop 16%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak17players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 48, 25 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:05 UTC2d ago 48 – running 0
Fri 23 Oct, 14:32 UTC5d ago 2 held half 3.1 days 0
Mon 19 Oct, 16:56 UTC9d ago 1 held half 3.9 days 0
Wed 7 Oct, 13:23 UTC21d ago 3 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is private events online, and how reliable is it?

Online now, private events is up. Going by the uptime it reports, the last restart came about 27 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does private events run smoothly?

Averaging 122 server fps across the last 48 hours, it held a floor of 79. Up to 69,669 entities sat in the world, buildings and deployables included. 4,475 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is private events on?

On Linux, private events runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is private events located?

No region is published by private events. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 203.16.163.198:26595 is the address.

Server tags

What do the server tags on private events mean?

The game's server browser reads these tags from private events: gmrust (Game mode): Survival, standard Rust style; mp70 (Max players): Slot count: 70; ts60 (Group limit): The team limit is 60; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include private events?

These Rust Player Stats lists take private events: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is running on private events?

The procedural map on private events is size 3,500, generated by the game from seed 1862422565. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on private events?

The name of private events does not say what the gather rate is. A group holds 60 players at most. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

How full is private events right now?

0 of 70 slots are filled on private events right now. Seven days back gives an average of 1 players and a peak of 48. It drew its biggest crowd of the last 48 hours at 19:00 UTC: 29 players on average.

Where does private events sit in the rankings?

The last seven days put private events at #3,505 on player hours: top 16% of all ranked servers.

Wipe schedule

What is the wipe schedule on private events?

There is no next wipe to predict for private events, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 2 days 19 hours ago.

What does wipe day look like on private events?

The average busiest point of its recent wipes was 17 players. 25 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join private events?

Press F1 in Rust, bring up the console and enter client.connect 203.16.163.198:26595. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp70
Max players Slot count: 70.
ts60
Group limit The team limit is 60.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.