Rust Player Stats
Live UTC 96,161 playing

Online 204.191.220.196:28115 checked 10m ago

OW Mad Science: Events server

vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps134
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 2h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:13 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is OW Mad Science: Events server online, and how reliable is it?

The lights are on at OW Mad Science: Events server: online as you read this. About 8 days 22 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does OW Mad Science: Events server run smoothly?

Averaging 134 server fps across the last 48 hours, it held a floor of 71. Up to 67,429 entities sat in the world, buildings and deployables included. The memory ceiling was 3,237 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is OW Mad Science: Events server on?

Linux carries Rust network protocol 2634 and build 167781 at OW Mad Science: Events server. To get in, your game needs the same protocol; Steam handles the update.

Where is OW Mad Science: Events server located?

No region is published by OW Mad Science: Events server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 204.191.220.196:28115 is the address.

Tags

What do the server tags on OW Mad Science: Events server mean?

Tags published by OW Mad Science: Events server and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include OW Mad Science: Events server?

The Rust Player Stats lists that include OW Mad Science: Events server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on OW Mad Science: Events server?

The procedural map on OW Mad Science: Events server is size 3,400, generated by the game from seed 1648840555. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on OW Mad Science: Events server?

Nothing in the name of OW Mad Science: Events server states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Live counts

What is the population on OW Mad Science: Events server at the moment?

The board shows OW Mad Science: Events server at 0 players, with 100 slots in total. The seven-day average for this server is 0 players.

Where does OW Mad Science: Events server sit in the rankings?

The last seven days put OW Mad Science: Events server at #15,341 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on OW Mad Science: Events server?

The force wipe is the only wipe for OW Mad Science: Events server, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 21 hours ago, its current world was made.

What does wipe day look like on OW Mad Science: Events server?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join OW Mad Science: Events server?

Console route: F1 in Rust, then client.connect 204.191.220.196:28115. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.obsidianworlds.com/rust/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.