Online 205.209.120.235:28080 checked 11m ago
Halo Test
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Halo Test online, and how reliable is it?
Online now, Halo Test is up. Going by the uptime it reports, the last restart came about 2 days 9 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Halo Test run smoothly?
Averaging 140 server fps across the last 48 hours, it held a floor of 74. Buildings, deployables and everything else in the world pushed the entity count to 65,850. Memory use reached 2,828 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Halo Test on?
On Windows, Halo Test runs Rust network protocol 2632 and build 160450. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Halo Test located?
No region is published by Halo Test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 205.209.120.235:28080.
Tags
What do the server tags on Halo Test mean?
Tags published by Halo Test and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2632 (Protocol): To join, your game has to run protocol 2632; cs160450 (Build): It runs game build 160450; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Halo Test?
The Rust Player Stats lists that include Halo Test are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Halo Test?
Size 3,500, seed 664382915: that is the procedural map Halo Test runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Halo Test?
No gather rate appears in the name of Halo Test. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.
Live counts
What is the population on Halo Test at the moment?
0 of 50 slots are filled on Halo Test right now. The seven-day average for this server is 0 players.
Where does Halo Test sit in the rankings?
Ranked #15,268 on seven-day player hours, Halo Test is in the top 68% of all ranked servers.
Wipe schedule
What is the wipe schedule on Halo Test?
The rhythm of Halo Test's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 83 days 23 hours ago, its current world was made.
Joining the server
How do I join Halo Test?
Press F1 in Rust, bring up the console and enter client.connect 205.209.120.235:28080. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160450
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.