Rust Player Stats
Live UTC 65,727 playing

Online 206.72.195.74:27041 checked 11m ago

For Example Nothing...

moddedoxide
Players now1
Slots40
Full2%
7-day average0peak 4
Rank#4,387top 20%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now1
2% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps39
average over 48 hours; 60 or more is smooth
Standingtop 20%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

01020304013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC26d ago 3 – running 0
Mon 28 Sep, 20:26 UTC30d ago 6 halved by day 3 4.2 days 2
Thu 17 Sep, 18:54 UTC41d ago 4 held half 11.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is For Example Nothing... online, and how reliable is it?

Online now, For Example Nothing... is up. The reported uptime puts the last restart at roughly 1 minutes ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does For Example Nothing... run smoothly?

The last 48 hours average out at 39 server fps; it never dropped below 1. Up to 95,432 entities sat in the world, buildings and deployables included. The memory ceiling was 2,944 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is For Example Nothing... on?

On Linux, For Example Nothing... runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is For Example Nothing... located?

Nothing on For Example Nothing... states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 206.72.195.74:27041.

Server tags

What do the server tags on For Example Nothing... mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags For Example Nothing... publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include For Example Nothing...?

You will find For Example Nothing... on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on For Example Nothing...?

Size 4,000, seed 2026680033: that is the procedural map For Example Nothing... runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on For Example Nothing...?

Nothing in the name of For Example Nothing... states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is off: VAC.

Population

How full is For Example Nothing... right now?

1 of 40 slots are filled on For Example Nothing... right now. Seven days back gives an average of 0 players and a peak of 4. Peak traffic in the last 48 hours landed at 18:00 UTC, averaging 2 players.

Where does For Example Nothing... sit in the rankings?

Player hours over seven days place For Example Nothing... at #4,387, among the top 20% of ranked servers.

Wipe schedule

What is the wipe schedule on For Example Nothing...?

There is no next wipe to predict for For Example Nothing..., which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 26 days 11 hours ago.

What does wipe day look like on For Example Nothing...?

4 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 3 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 3, it had fallen below half when it didn't hold.

Joining the server

How do I join For Example Nothing...?

Console route: F1 in Rust, then client.connect 206.72.195.74:27041. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.gamehostbros.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players Slot count: 40.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.