Rust Player Stats
Live UTC 31,668 playing

Online NA · us1 208.103.169.73:28010 checked 12m ago

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid

5x moddedoxidepve
Players now6
Slots50
Full12%
7-day average6peak 16
Rank#1,273top 6% · #186 in NA
Last wipe27d agono schedule published
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now6
12% of the slots taken
7-day average6
players on an average hour this week
7-day peak16
the fullest it got this week
48-hour peak16
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps40
average over 48 hours; 60 or more is smooth
Standingtop 6%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence

wipe-day peak31players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 9 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:47 UTC FW27d ago 31 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid online, and how reliable is it?

The lights are on at [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: online as you read this. Going by the uptime it reports, the last restart came about 18 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid run smoothly?

Averaging 40 server fps across the last 48 hours, it held a floor of 36. Buildings, deployables and everything else in the world pushed the entity count to 178,895. 7,278 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid on?

On Linux, [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid located?

Its region code is us1, and the NA tag places [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 208.103.169.73:28010.

Server tags

What do the server tags on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid mean?

The game's server browser reads these tags from [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $rus1 (Region code): Region code: us1; ^r (Roleplay): It's a roleplay server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

One operator most likely runs [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid and the 4 other servers we track that share its rustdecay.com hostname.

Which Rust Player Stats lists and filters include [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

You will find [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid on the following Rust Player Stats lists: 5x Rust servers, live and ranked, Modded Rust servers, live, Build and creative servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live, Rust servers with zombies and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Map and rules

Which map is running on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Map size 5,200, custom on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, and its file is published for download here.

What are the rules and settings on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

Gather rate for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid is 5x, straight from its name. The cap is 8 players per group, the game's default. roleplay, roleplay rules, towns and jobs. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid right now?

6 of 50 slots are filled on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid right now. Seven days back gives an average of 6 players and a peak of 16. Peak traffic in the last 48 hours landed at 01:00 UTC, averaging 14 players.

Where does [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid sit in the rankings?

[US] RustDecay PVE 5x Zombie & Build - No Kill No Raid sits at #1,273 for player hours in the past seven days — #186 in North America and inside the top 6% of every ranked server.

Wipe days

What is the wipe schedule on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

The force wipe is the only wipe for [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 10 hours ago, its current world was made.

What does wipe day look like on [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

At their busiest, its recent wipes drew 31 players on average. 9 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join [US] RustDecay PVE 5x Zombie & Build - No Kill No Raid?

In the Rust console (F1) type client.connect 208.103.169.73:28010. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://rustdecay.com/.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$rus1,v2635,^r,NA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$rus1
Region code Region code: us1.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.