Offline 208.115.210.186:27034 checked 3h ago
Tin Can Island
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 22:42 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Tin Can Island online, and how reliable is it?
Offline right now, with a last sighting 3 hours ago: Tin Can Island. Going by the uptime it reports, the last restart came about 6 days 15 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 17 October 2026.
Does Tin Can Island run smoothly?
The last 48 hours average out at 40 server fps; it never dropped below 40. Its entity count reached 111,385: buildings, deployables and the rest of the world. 4,018 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Tin Can Island on?
Linux carries Rust network protocol 2635 and build 168909 at Tin Can Island. Steam updates your game for you, but the protocol has to match to join.
Where is Tin Can Island located?
Nothing on Tin Can Island states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 208.115.210.186:27034.
Lists and filters
What do the server tags on Tin Can Island mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Tin Can Island publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Tin Can Island?
You will find Tin Can Island on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is running on Tin Can Island?
Size 4,500, seed 1337: that is the procedural map Tin Can Island runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.
What are the rules and settings on Tin Can Island?
The name of Tin Can Island does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
How full is Tin Can Island right now?
Down at the moment, Tin Can Island was last seen 3 hours ago. Seven days back gives an average of 0 players and a peak of 1.
Where does Tin Can Island sit in the rankings?
Player hours over seven days place Tin Can Island at #12,381, among the top 56% of ranked servers.
Wipe timing
What is the wipe schedule on Tin Can Island?
The record holds too few of Tin Can Island's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 9 days 16 hours ago.
What does wipe day look like on Tin Can Island?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Tin Can Island?
In the Rust console (F1) type client.connect 208.115.210.186:27034. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/TFmMCvE2zh.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.