Offline 208.188.186.148:28015 checked 15h ago
Local Plugin Test (not public)
By the numbersMatch stats
against its 4 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 06:31 UTC10d ago | 1 | – | running | 0 |
| Fri 9 Oct, 12:56 UTC20d ago | 1 | halved by day 1 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Local Plugin Test (not public) online, and how reliable is it?
Offline right now, with a last sighting 15 hours ago: Local Plugin Test (not public). The last 7 full days put it at 4 of 168 hours up, 2% uptime. On 30 September 2026, Rust Player Stats saw it for the first time.
Which Rust version is Local Plugin Test (not public) on?
On Windows, Local Plugin Test (not public) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Local Plugin Test (not public) located?
No region is published by Local Plugin Test (not public). What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 208.188.186.148:28015.
Tags
What do the server tags on Local Plugin Test (not public) mean?
The game's server browser reads these tags from Local Plugin Test (not public): gmrust (Game mode): The standard Rust survival rules apply here; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Local Plugin Test (not public)?
These Rust Player Stats lists take Local Plugin Test (not public): Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Local Plugin Test (not public)?
A procedural map, generated by the game, is what Local Plugin Test (not public) runs.
What are the rules and settings on Local Plugin Test (not public)?
No gather rate appears in the name of Local Plugin Test (not public). Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is Local Plugin Test (not public) right now?
Last seen 15 hours ago, Local Plugin Test (not public) is offline right now. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 0 players.
Where does Local Plugin Test (not public) sit in the rankings?
Player hours over seven days place Local Plugin Test (not public) at #14,617, among the top 66% of ranked servers.
Wipe timing
What is the wipe schedule on Local Plugin Test (not public)?
To tell its rhythm, more of Local Plugin Test (not public)'s wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 20 days 3 hours ago is when its current world was made.
What does wipe day look like on Local Plugin Test (not public)?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
Joining the server
How do I join Local Plugin Test (not public)?
In the Rust console (F1) type client.connect 208.188.186.148:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.