Rust Player Stats
Live UTC 89,289 playing

Online 208.52.152.43:28115 checked 2h ago

Cross-Eyed Squiggy's x100

100x quad weekly wipes moddedoxidepvesoftcore
Players now0
Slots100
Full0%
7-day average1peak 5
Rank#3,730top 17%
Last wipe6d agoweekly schedule
Next wipe4hThu 29 Oct, 00:25 UTC
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak5
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps18
average over 48 hours; 60 or more is smooth
Standingtop 17%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 17% of all ranked servers, and #242 of the quad servers (top 29%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 00:25 UTCin 4h Its weekly schedule tag · low confidence

usual gap4.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. 4hThu 29 Oct, 00:25 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 00:25 UTC
  4. 21d 4hThu 19 Nov, 00:25 UTC
  5. 28d 4hThu 26 Nov, 00:25 UTC
  6. 35d 23hThu 3 Dec, 19:00 UTCFW
  7. 42d 4hThu 10 Dec, 00:25 UTC

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:25 UTC6d ago 2 – running 0
Sat 17 Oct, 05:43 UTC11d ago 1 halved by day 2 4.8 days 0
Wed 7 Oct, 14:28 UTC21d ago 2 held half 9.6 days 1
Fri 2 Oct, 04:34 UTC26d ago 4 halved by day 4 5.4 days 0
Thu 1 Oct, 18:00 UTC FW27d ago 4 – 0.4 days 0
Thu 1 Oct, 01:06 UTC27d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Cross-Eyed Squiggy's x100 online, and how reliable is it?

Online now, Cross-Eyed Squiggy's x100 is up. About 8 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 30 September 2026.

Does Cross-Eyed Squiggy's x100 run smoothly?

The last 48 hours average out at 18 server fps; it never dropped below 5. Its entity count reached 87,763: buildings, deployables and the rest of the world. 3,012 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Cross-Eyed Squiggy's x100 on?

Linux carries Rust network protocol 2635 and build 168909 at Cross-Eyed Squiggy's x100. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Cross-Eyed Squiggy's x100 located?

There is no region published on Cross-Eyed Squiggy's x100. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 208.52.152.43:28115.

Server tags

What do the server tags on Cross-Eyed Squiggy's x100 mean?

The game's server browser reads these tags from Cross-Eyed Squiggy's x100: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): The cap is 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): Wipes come every week; ^s (Softcore): The easier Facepunch mode: death takes only part of your inventory, not all of it; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Cross-Eyed Squiggy's x100?

You will find Cross-Eyed Squiggy's x100 on the following Rust Player Stats lists: Rust servers above 10x, Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Map and rules

Which map is running on Cross-Eyed Squiggy's x100?

Cross-Eyed Squiggy's x100 runs a game-generated procedural map: size 3,500, seed 8888. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Cross-Eyed Squiggy's x100?

The name says it: 100x gather on Cross-Eyed Squiggy's x100. A group holds 4 players at most (quad). Part of your loot is kept on Facepunch's easier mode: that is the softcore game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Cross-Eyed Squiggy's x100 right now?

Out of 100 slots, 0 are taken on Cross-Eyed Squiggy's x100 at this moment. Averaged across seven days: 1 players. The high point: 5. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 2 players.

Where does Cross-Eyed Squiggy's x100 sit in the rankings?

The last seven days put Cross-Eyed Squiggy's x100 at #3,730 on player hours: top 17% of all ranked servers. The quad table places it at #242.

Wipe schedule

What is the wipe schedule on Cross-Eyed Squiggy's x100?

The prediction follows its tag, because too few of Cross-Eyed Squiggy's x100's wipes are on record to confirm its schedule. Due on Thursday 29 October at 00:25 UTC is its next wipe. 6 days 19 hours ago, its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on Cross-Eyed Squiggy's x100?

2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 5 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. It fell below half by day 3 when it didn't hold.

Joining the server

How do I join Cross-Eyed Squiggy's x100?

In the Rust console (F1) type client.connect 208.52.152.43:28115. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^s,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp100
Max players The cap is 100 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^s
Softcore The easier Facepunch mode: death takes only part of your inventory, not all of it.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.