Online 195.60.166.227:29015 checked 10m ago
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]
By the numbersMatch stats
against its 101 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 14:38 UTCin 2d 20h Every Friday at 14:38 UTC · high confidence
Coming wipes
- 2d 20hFri 30 Oct, 14:38 UTC
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 9d 20hFri 6 Nov, 14:38 UTC
- 16d 20hFri 13 Nov, 14:38 UTC
- 23d 20hFri 20 Nov, 14:38 UTC
- 30d 20hFri 27 Nov, 14:38 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 37d 20hFri 4 Dec, 14:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:38 UTC4d ago | 11 | – | running | 3 |
| Fri 16 Oct, 13:46 UTC11d ago | 10 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:49 UTC18d ago | 51 | halved by day 2 | 7 days | 2 |
| Thu 1 Oct, 18:03 UTC FW25d ago | 8 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:08 UTC32d ago | 9 | halved by day 5 | 6.1 days | 1 |
| Fri 18 Sep, 14:01 UTC39d ago | 6 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is online. Going by the uptime it reports, the last restart came about 5 hours ago. The last 7 full days put it at 151 of 168 hours up, 90% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
30 server fps on average over 48 hours, and never under 30. Its entity count reached 168,285: buildings, deployables and the rest of the world. The memory ceiling was 5,372 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on?
Linux carries Rust network protocol 2635 and build 168909 at RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol has to match to join.
Where is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] located?
There is no region published on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 195.60.166.227:29015.
Tags
What do the server tags on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp101 (Max players): It holds 101 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^w (Weekly): A wipe every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): No player fights: the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
You will find RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on the following Rust Player Stats lists: Rust servers above 10x, Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and Rust servers with zombies. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Rules and settings
Which map is running on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs a game-generated procedural map: size 5,000, seed 677322. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
Gather rate for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is 100x, straight from its name. Up to 8 players to a group, which is the default. roleplay, roleplay rules, towns and jobs. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC.
Population
What is the population on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at the moment?
Out of 101 slots, 5 are taken on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at this moment. Seven days back gives an average of 2 players and a peak of 11. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 8 players.
Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
The last seven days put RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] at #2,230 on player hours: top 10% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
The wipe rhythm for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:38 UTC. On Friday 30 October at 14:38 UTC, its next wipe is due. The world it runs now was made 4 days 3 hours ago. A weekly wipe schedule is published in its tags.
What does wipe day look like on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
At their busiest, its recent wipes drew 24 players on average. The crowd reached its peak 44 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 40% of its recent wipes. By day 5, it had fallen below half when it didn't hold.
How to join
How do I join RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?
In the Rust console (F1) type client.connect 195.60.166.227:29015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://www.rust-gaming-nation.com/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
mp101
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
