Rust Player Stats
Live UTC 53,260 playing

Offline 208.84.102.92:28015 checked 9d ago

My Rust server | Powered by AMP

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,366top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:21 UTC13d ago 1 – running 1
Wed 14 Oct, 16:32 UTC15d ago 1 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP sits offline; 9 days 7 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 14 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Rust server | Powered by AMP on?

Linux carries Rust network protocol 2634 and build 167781 at My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam handles the update.

Where is My Rust server | Powered by AMP located?

There is no region published on My Rust server | Powered by AMP. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 208.84.102.92:28015 is the address.

Server tags

What do the server tags on My Rust server | Powered by AMP mean?

Tags published by My Rust server | Powered by AMP and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

The Rust Player Stats lists that include My Rust server | Powered by AMP are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on My Rust server | Powered by AMP?

The procedural map on My Rust server | Powered by AMP is size 2,000, generated by the game from seed 2012085688. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: VAC.

Population

How full is My Rust server | Powered by AMP right now?

Down at the moment, My Rust server | Powered by AMP was last seen 9 days 7 hours ago.

Where does My Rust server | Powered by AMP sit in the rankings?

Ranked #15,366 on seven-day player hours, My Rust server | Powered by AMP is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 13 days 23 hours ago.

What does wipe day look like on My Rust server | Powered by AMP?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join My Rust server | Powered by AMP?

In the Rust console (F1) type client.connect 208.84.102.92:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players It holds 5 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.