Rust Player Stats
Live UTC 74,292 playing

Offline 209.126.84.122:28015 checked 9h ago

Friends Rust

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,326top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list38 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0021:0005:0012:0021:0004:00

Hourly average and peak, UTC.

FitnessServer performance

01020304014:0021:0005:0012:0021:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:08 UTC20d ago 5 – running 0
Thu 8 Oct, 03:11 UTC21d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Friends Rust online, and how reliable is it?

Down at the moment, Friends Rust was last seen 9 hours ago. The reported uptime puts the last restart at roughly 5 days 22 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 8 October 2026.

Does Friends Rust run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 18. Its entity count reached 18,296: buildings, deployables and the rest of the world. The memory ceiling was 2,224 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Friends Rust on?

On Linux, Friends Rust runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Friends Rust located?

No region is published by Friends Rust. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 209.126.84.122:28015.

Tags

What do the server tags on Friends Rust mean?

The game's server browser reads these tags from Friends Rust: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Friends Rust?

The Rust Player Stats lists that include Friends Rust are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Friends Rust?

Friends Rust runs a game-generated procedural map: size 2,000, seed 1323. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Friends Rust?

Nothing in the name of Friends Rust states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Friends Rust at the moment?

Last seen 9 hours ago, Friends Rust is offline right now. The seven-day average for this server is 0 players.

Where does Friends Rust sit in the rankings?

Player hours over seven days place Friends Rust at #15,326, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on Friends Rust?

The rhythm of Friends Rust's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 20 days 13 hours ago, its current world was made.

What does wipe day look like on Friends Rust?

The average busiest point of its recent wipes was 4 players. 28 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Friends Rust?

Console route: F1 in Rust, then client.connect 209.126.84.122:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.