Rust Player Stats
Live UTC 82,963 playing

Online NA 209.159.156.50:28015 checked 13m ago

[US] Capybara Land | Custom NPCs

monthly wipes vanillamoddedoxide
Players now0
Slots128
Full0%
7-day average0peak –
Rank#15,276top 69% · #1493 in NA
Last wipe26d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 128 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps215
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 20h The force wipe · high confidence

usual gap18.6 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:24 UTC26d ago 1 – running 0
Tue 15 Sep, 07:23 UTC44d ago 0 – 18.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [US] Capybara Land | Custom NPCs online, and how reliable is it?

Online now, [US] Capybara Land | Custom NPCs is up. The reported uptime puts the last restart at roughly 6 days 8 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [US] Capybara Land | Custom NPCs run smoothly?

The last 48 hours average out at 215 server fps; it never dropped below 185. Its entity count reached 129,729: buildings, deployables and the rest of the world. 4,783 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [US] Capybara Land | Custom NPCs on?

On Linux, [US] Capybara Land | Custom NPCs runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] Capybara Land | Custom NPCs located?

The NA tag on [US] Capybara Land | Custom NPCs puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 209.159.156.50:28015 is the address.

Server tags

What do the server tags on [US] Capybara Land | Custom NPCs mean?

Tags published by [US] Capybara Land | Custom NPCs and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp128 (Max players): Slot count: 128; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [US] Capybara Land | Custom NPCs?

The Rust Player Stats lists that include [US] Capybara Land | Custom NPCs are: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on [US] Capybara Land | Custom NPCs?

[US] Capybara Land | Custom NPCs runs a game-generated procedural map: size 4,800, seed 1342356771. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [US] Capybara Land | Custom NPCs?

The name of [US] Capybara Land | Custom NPCs does not say what the gather rate is. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [US] Capybara Land | Custom NPCs at the moment?

The board shows [US] Capybara Land | Custom NPCs at 0 players, with 128 slots in total. Averaged out across the past week, the count is 0 players.

Where does [US] Capybara Land | Custom NPCs sit in the rankings?

In North America it is #1,493, and #15,276 on seven-day player hours, in the top 69% of all ranked servers: [US] Capybara Land | Custom NPCs.

Wipe schedule

What is the wipe schedule on [US] Capybara Land | Custom NPCs?

The force wipe is the only wipe for [US] Capybara Land | Custom NPCs, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [US] Capybara Land | Custom NPCs?

The average busiest point of its recent wipes was 0 players. 2 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join [US] Capybara Land | Custom NPCs?

In the Rust console (F1) type client.connect 209.159.156.50:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://www.qcgames.org/fr/accueil/.

GlossaryServer tags

what each one means

Published as mp128,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp128
Max players Slot count: 128.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.