Rust Player Stats
Live UTC 38,680 playing

Offline 209.192.185.201:2065 checked 23h ago

Chris Rust Server | ScalaCube

moddedoxide
Players now0
Slots150
Full0%
7-day average0peak –
Rank#15,353top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list24 of 48 hours
hours it answered in the last two days
Server fps67
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0008:0012:0017:0021:0002:00

Hourly average and peak, UTC.

FitnessServer performance

02040608003:0008:0012:0017:0021:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC19d ago 1 – running 0
Fri 18 Sep, 12:32 UTC40d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Chris Rust Server | ScalaCube online, and how reliable is it?

Offline right now, with a last sighting 23 hours ago: Chris Rust Server | ScalaCube. Going by the uptime it reports, the last restart came about 18 days 7 hours ago. The last 7 full days put it at 147 of 168 hours up, 88% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does Chris Rust Server | ScalaCube run smoothly?

67 server fps on average over 48 hours, and never under 39. Up to 107,455 entities sat in the world, buildings and deployables included. 9,997 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Chris Rust Server | ScalaCube on?

Linux carries Rust network protocol 2634 and build 167398 at Chris Rust Server | ScalaCube. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Chris Rust Server | ScalaCube located?

No region is published by Chris Rust Server | ScalaCube. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 209.192.185.201:2065.

Lists and filters

What do the server tags on Chris Rust Server | ScalaCube mean?

The game's server browser reads these tags from Chris Rust Server | ScalaCube: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slot count: 150; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Chris Rust Server | ScalaCube?

These Rust Player Stats lists take Chris Rust Server | ScalaCube: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Chris Rust Server | ScalaCube?

The procedural map on Chris Rust Server | ScalaCube is size 4,250, generated by the game from seed 8471923. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Chris Rust Server | ScalaCube?

The name of Chris Rust Server | ScalaCube does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is Chris Rust Server | ScalaCube right now?

Down at the moment, Chris Rust Server | ScalaCube was last seen 23 hours ago. Averaged out across the past week, the count is 0 players.

Where does Chris Rust Server | ScalaCube sit in the rankings?

Player hours over seven days place Chris Rust Server | ScalaCube at #15,353, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on Chris Rust Server | ScalaCube?

To tell its rhythm, more of Chris Rust Server | ScalaCube's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 19 days 7 hours ago.

What does wipe day look like on Chris Rust Server | ScalaCube?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Chris Rust Server | ScalaCube?

Console route: F1 in Rust, then client.connect 209.192.185.201:2065. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players Slot count: 150.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.