Rust Player Stats
Live UTC 55,260 playing

Offline 209.192.185.201:2115 checked 7h ago

My Rust Server | ScalaCube

moddedoxide
Players now0
Slots150
Full0%
7-day average0peak –
Rank#15,409top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list41 of 48 hours
hours it answered in the last two days
Server fps80
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0008:0016:0000:0008:0016:00

Hourly average and peak, UTC.

FitnessServer performance

025507510000:0008:0016:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Rust Server | ScalaCube online, and how reliable is it?

Down at the moment, My Rust Server | ScalaCube was last seen 7 hours ago. Going by the uptime it reports, the last restart came about 16 days 22 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 10 October 2026, Rust Player Stats saw it for the first time.

Does My Rust Server | ScalaCube run smoothly?

The last 48 hours average out at 80 server fps; it never dropped below 61. Buildings, deployables and everything else in the world pushed the entity count to 91,045. The memory ceiling was 5,584 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167398 on Linux: that is the setup at My Rust Server | ScalaCube. Steam updates your game for you, but the protocol has to match to join.

Where is My Rust Server | ScalaCube located?

There is no region published on My Rust Server | ScalaCube. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 209.192.185.201:2115.

Tags

What do the server tags on My Rust Server | ScalaCube mean?

gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): The cap is 150 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include My Rust Server | ScalaCube?

You will find My Rust Server | ScalaCube on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on My Rust Server | ScalaCube?

The procedural map on My Rust Server | ScalaCube is size 4,000, generated by the game from seed 12345. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is My Rust Server | ScalaCube right now?

Down at the moment, My Rust Server | ScalaCube was last seen 7 hours ago. The seven-day average for this server is 0 players.

Where does My Rust Server | ScalaCube sit in the rankings?

Player hours over seven days place My Rust Server | ScalaCube at #15,409, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on My Rust Server | ScalaCube?

The record holds too few of My Rust Server | ScalaCube's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 6 hours ago, its current world was made.

How to join

How do I join My Rust Server | ScalaCube?

Press F1 in Rust, bring up the console and enter client.connect 209.192.185.201:2115. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players The cap is 150 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167398
Build The game build here is 167398.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.