Rust Player Stats
Live UTC 98,350 playing

Online EA 210.16.177.45:28956 checked 12m ago

龙的传人之青春散养

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#7,713top 35% · #401 in EA
Last wipe4d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps18
average over 48 hours; 60 or more is smooth
Standingtop 35%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 75% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctFri 23 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:10 UTC4d ago 1 – running 0
Sat 24 Oct, 04:03 UTC5d ago 1 – 1.4 days 1
Fri 23 Oct, 15:04 UTC6d ago 1 – 0.5 days 0
Fri 2 Oct, 01:07 UTC27d ago 1 halved by day 2 21.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is 龙的传人之青春散养 online, and how reliable is it?

The lights are on at 龙的传人之青春散养: online as you read this. About 4 days 1 hours ago is when it restarted, judging by its reported uptime. 81% of the time over the last 7 full days, which is 136 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does 龙的传人之青春散养 run smoothly?

Averaging 18 server fps across the last 48 hours, it held a floor of 10. Up to 99,716 entities sat in the world, buildings and deployables included. Memory use reached 3,486 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is 龙的传人之青春散养 on?

On Windows, 龙的传人之青春散养 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is 龙的传人之青春散养 located?

龙的传人之青春散养 gives Asia as its location, with the EA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 210.16.177.45:28956.

Lists and filters

What do the server tags on 龙的传人之青春散养 mean?

Tags published by 龙的传人之青春散养 and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): East Asia is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include 龙的传人之青春散养?

You will find 龙的传人之青春散养 on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Map and rules

Which map is running on 龙的传人之青春散养?

龙的传人之青春散养 runs a game-generated procedural map: size 4,000, seed 993061680. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on 龙的传人之青春散养?

The name of 龙的传人之青春散养 does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on 龙的传人之青春散养 at the moment?

The board shows 龙的传人之青春散养 at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 1 players.

Where does 龙的传人之青春散养 sit in the rankings?

龙的传人之青春散养 sits at #7,713 for player hours in the past seven days — #401 in Asia and inside the top 35% of every ranked server.

Wipe days

What is the wipe schedule on 龙的传人之青春散养?

Once a month, 龙的传人之青春散养 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 4 days 3 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on 龙的传人之青春散养?

At their busiest, its recent wipes drew 1 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

Joining the server

How do I join 龙的传人之青春散养?

Console route: F1 in Rust, then client.connect 210.16.177.45:28956. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia East Asia is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.