Rust Player Stats
Live UTC 95,389 playing

Offline 212.142.65.126:28015 checked 7d ago

Local Rust Dev

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,344top 69%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:24 UTC24d ago 1 – running 0
Sat 3 Oct, 17:01 UTC25d ago 1 – 1.1 days 0
Fri 2 Oct, 19:26 UTC26d ago 1 – 0.9 days 0
Sun 27 Sep, 13:10 UTC32d ago 0 – 5.3 days 0
Fri 25 Sep, 20:09 UTC33d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Local Rust Dev online, and how reliable is it?

Local Rust Dev sits offline; 7 days ago is when it was last seen. 1% of the time over the last 7 full days, which is 2 of 168 hours up. Rust Player Stats logged it for the first time on 19 September 2026.

Which Rust version is Local Rust Dev on?

Windows carries Rust network protocol 2634 and build 167781 at Local Rust Dev. To get in, your game needs the same protocol; Steam handles the update.

Where is Local Rust Dev located?

There is no region published on Local Rust Dev. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 212.142.65.126:28015.

Tags

What do the server tags on Local Rust Dev mean?

The game's server browser reads these tags from Local Rust Dev: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Local Rust Dev?

These Rust Player Stats lists take Local Rust Dev: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on Local Rust Dev?

The game generates the procedural map on Local Rust Dev.

What are the rules and settings on Local Rust Dev?

No gather rate appears in the name of Local Rust Dev. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Local Rust Dev at the moment?

Last seen 7 days ago, Local Rust Dev is offline right now. The seven-day average for this server is 0 players.

Where does Local Rust Dev sit in the rankings?

Player hours over seven days place Local Rust Dev at #15,344, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on Local Rust Dev?

No next wipe can be predicted for Local Rust Dev, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 24 days 20 hours ago is when its current world was made.

What does wipe day look like on Local Rust Dev?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join Local Rust Dev?

Console route: F1 in Rust, then client.connect 212.142.65.126:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.