Rust Player Stats
Live UTC 49,195 playing

Offline 212.3.128.35:28015 checked 38d ago

TroubleChute

moddedcarbon
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,224no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is TroubleChute online, and how reliable is it?

TroubleChute sits offline; 38 days 6 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 20 September 2026.

Which Rust version is TroubleChute on?

Rust network protocol 2633 and build 164530 on Windows: that is the setup at TroubleChute. Steam updates your game for you, but the protocol has to match to join.

Where is TroubleChute located?

There is no region published on TroubleChute. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 212.3.128.35:28015.

Tags

What do the server tags on TroubleChute mean?

The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include TroubleChute?

You will find TroubleChute on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

What are the rules and settings on TroubleChute?

The name of TroubleChute does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.

Live counts

How full is TroubleChute right now?

Last seen 38 days 6 hours ago, TroubleChute is offline right now.

Where does TroubleChute sit in the rankings?

The last seven days put TroubleChute at #13,224 on player hours: top – of all ranked servers.

Wipe timing

What is the wipe schedule on TroubleChute?

The record holds too few of TroubleChute's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 52 days 6 hours ago is when its current world was made.

Joining the server

How do I join TroubleChute?

In the Rust console (F1) type client.connect 212.3.128.35:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs164530
Build The game build here is 164530.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.