Online 212.73.137.6:28017 checked 9m ago
CrazyRust Test Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:46 UTC10h ago | – | – | running | 0 |
| Wed 28 Oct, 19:49 UTC22h ago | – | – | – | 0 |
| Tue 20 Oct, 20:33 UTC8d ago | 2 | halved by day 2 | 8 days | 0 |
| Tue 20 Oct, 13:00 UTC9d ago | 2 | – | 0.3 days | 1 |
| Tue 20 Oct, 05:18 UTC9d ago | 1 | – | 0.3 days | 1 |
| Mon 19 Oct, 07:31 UTC10d ago | 1 | – | 0.9 days | 0 |
| Sun 18 Oct, 05:45 UTC11d ago | 1 | – | 1.1 days | 0 |
| Sat 17 Oct, 09:36 UTC12d ago | 1 | – | 0.8 days | 0 |
| Thu 15 Oct, 17:40 UTC14d ago | 1 | – | 1.7 days | 0 |
| Thu 15 Oct, 02:34 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 09:46 UTC15d ago | 1 | – | 0.7 days | 1 |
| Tue 13 Oct, 21:38 UTC15d ago | 1 | – | 0.5 days | 0 |
| Tue 13 Oct, 11:42 UTC16d ago | 1 | – | 0.4 days | 0 |
| Tue 13 Oct, 04:35 UTC16d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 22:06 UTC16d ago | 1 | – | 0.3 days | 0 |
| Sun 11 Oct, 22:30 UTC17d ago | 2 | – | 1 days | 0 |
| Tue 6 Oct, 09:08 UTC23d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 1 | held half | 4.6 days | 0 |
| Tue 29 Sep, 18:10 UTC30d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 14:50 UTC31d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is CrazyRust Test Server online, and how reliable is it?
The lights are on at CrazyRust Test Server: online as you read this. About 9 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does CrazyRust Test Server run smoothly?
Averaging 240 server fps across the last 48 hours, it held a floor of 230. Buildings, deployables and everything else in the world pushed the entity count to 11,020. 2,199 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is CrazyRust Test Server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at CrazyRust Test Server. To get in, your game needs the same protocol; Steam handles the update.
Where is CrazyRust Test Server located?
No region is published by CrazyRust Test Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 212.73.137.6:28017.
Lists and filters
What do the server tags on CrazyRust Test Server mean?
The game's server browser reads these tags from CrazyRust Test Server: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include CrazyRust Test Server?
These Rust Player Stats lists take CrazyRust Test Server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
Which map is running on CrazyRust Test Server?
The procedural map on CrazyRust Test Server is size 4,000, generated by the game from seed 671800176. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.
What are the rules and settings on CrazyRust Test Server?
Nothing in the name of CrazyRust Test Server states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is CrazyRust Test Server right now?
0 of 40 slots are filled on CrazyRust Test Server right now. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 20:00 UTC: 1 players on average.
Where does CrazyRust Test Server sit in the rankings?
The last seven days put CrazyRust Test Server at #7,931 on player hours: top 36% of all ranked servers.
Wipe timing
What is the wipe schedule on CrazyRust Test Server?
There is no next wipe to predict for CrazyRust Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 10 hours ago is when its current world was made.
What does wipe day look like on CrazyRust Test Server?
2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 40 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2, it had fallen below half when it didn't hold.
How to join
How do I join CrazyRust Test Server?
Console route: F1 in Rust, then client.connect 212.73.137.6:28017. Or use Launch Rust here, which opens Rust through Steam and connects you. https://srkhost.eu/ is where its website lives.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
