Rust Player Stats
Live UTC 99,467 playing

Offline 212.87.212.84:27002 checked 1d ago

Rust Paradise DEV Server

moddedoxide
Players now0
Slots3
Full0%
7-day average0peak 1
Rank#14,316top 64%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 3 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list1 of 48 hours
hours it answered in the last two days
Server fps190
average over 48 hours; 60 or more is smooth
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:03 UTC24d ago 1 – running 0
Thu 1 Oct, 17:55 UTC FW27d ago 0 – 3.9 days 1
Mon 28 Sep, 15:39 UTC31d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Paradise DEV Server online, and how reliable is it?

Offline right now, with a last sighting 46 hours ago: Rust Paradise DEV Server. Going by the uptime it reports, the last restart came about 6 minutes ago. 3 of 168 hours were up over the last 7 full days, 2% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rust Paradise DEV Server run smoothly?

190 server fps on average over 48 hours, and never under 190. Its entity count reached 94,215: buildings, deployables and the rest of the world. 2,709 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Rust Paradise DEV Server on?

Linux carries Rust network protocol 2635 and build 168909 at Rust Paradise DEV Server. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Paradise DEV Server located?

There is no region published on Rust Paradise DEV Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 212.87.212.84:27002.

Server tags

What do the server tags on Rust Paradise DEV Server mean?

Tags published by Rust Paradise DEV Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): It holds 3 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Paradise DEV Server?

These Rust Player Stats lists take Rust Paradise DEV Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Rust Paradise DEV Server?

Rust Paradise DEV Server runs a game-generated procedural map: size 4,250, seed 1636364137. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Rust Paradise DEV Server?

Nothing in the name of Rust Paradise DEV Server states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

How full is Rust Paradise DEV Server right now?

Down at the moment, Rust Paradise DEV Server was last seen 46 hours ago. The seven-day average sits at 0 players; the peak reached 1.

Where does Rust Paradise DEV Server sit in the rankings?

The last seven days put Rust Paradise DEV Server at #14,316 on player hours: top 64% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Paradise DEV Server?

There is no next wipe to predict for Rust Paradise DEV Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 24 days 2 hours ago.

What does wipe day look like on Rust Paradise DEV Server?

The average busiest point of its recent wipes was 1 players. 1 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Rust Paradise DEV Server?

In the Rust console (F1) type client.connect 212.87.212.84:27002. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp3
Max players It holds 3 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.