Rust Player Stats
Live UTC 86,322 playing

Online 213.202.205.35:21200 checked 10m ago

4Netplayers Rust Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#6,027top 27%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 27%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

FitnessServer performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is 4Netplayers Rust Server online, and how reliable is it?

Right now 4Netplayers Rust Server is online. About 12 hours ago is when it restarted, judging by its reported uptime. The last 4 full days put it at 95 of 96 hours up, 99% uptime. Rust Player Stats logged it for the first time on 24 October 2026.

Does 4Netplayers Rust Server run smoothly?

30 server fps on average over 48 hours, and never under 26. Buildings, deployables and everything else in the world pushed the entity count to 90,256. The memory ceiling was 2,490 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is 4Netplayers Rust Server on?

Linux carries Rust network protocol 2635 and build 168909 at 4Netplayers Rust Server. To get in, your game needs the same protocol; Steam handles the update.

Where is 4Netplayers Rust Server located?

There is no region published on 4Netplayers Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 213.202.205.35:21200 is the address.

Lists and filters

What do the server tags on 4Netplayers Rust Server mean?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include 4Netplayers Rust Server?

The Rust Player Stats lists that include 4Netplayers Rust Server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on 4Netplayers Rust Server?

The procedural map on 4Netplayers Rust Server is size 4,000, generated by the game from seed 1234567890. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on 4Netplayers Rust Server?

No gather rate appears in the name of 4Netplayers Rust Server. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on 4Netplayers Rust Server at the moment?

Out of 10 slots, 0 are taken on 4Netplayers Rust Server at this moment. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 1 players on average.

Where does 4Netplayers Rust Server sit in the rankings?

Ranked #6,027 on seven-day player hours, 4Netplayers Rust Server is in the top 27% of all ranked servers.

Wipe days

What is the wipe schedule on 4Netplayers Rust Server?

The rhythm of 4Netplayers Rust Server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 5 days 3 hours ago.

Joining the server

How do I join 4Netplayers Rust Server?

Press F1 in Rust, bring up the console and enter client.connect 213.202.205.35:21200. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.