Rust Player Stats
Live UTC 89,289 playing

Offline 213.202.205.63:28015 checked 2d ago

4Netplayers Rust Server von David

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:46 UTC20d ago 1 – running 0
Wed 7 Oct, 18:21 UTC21d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is 4Netplayers Rust Server von David online, and how reliable is it?

4Netplayers Rust Server von David sits offline; 2 days 23 hours ago is when it was last seen. The last 7 full days put it at 117 of 168 hours up, 70% uptime. Rust Player Stats logged it for the first time on 7 October 2026.

Which Rust version is 4Netplayers Rust Server von David on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at 4Netplayers Rust Server von David. To get in, your game needs the same protocol; Steam handles the update.

Where is 4Netplayers Rust Server von David located?

There is no region published on 4Netplayers Rust Server von David. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 213.202.205.63:28015.

Tags

What do the server tags on 4Netplayers Rust Server von David mean?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags 4Netplayers Rust Server von David publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include 4Netplayers Rust Server von David?

The Rust Player Stats lists that include 4Netplayers Rust Server von David are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on 4Netplayers Rust Server von David?

Size 4,000, seed 1234567890: that is the procedural map 4Netplayers Rust Server von David runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server von David?

Nothing in the name of 4Netplayers Rust Server von David states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on 4Netplayers Rust Server von David at the moment?

The board shows 4Netplayers Rust Server von David offline, last seen 2 days 23 hours ago. The seven-day average for this server is 0 players.

Where does 4Netplayers Rust Server von David sit in the rankings?

Player hours over seven days place 4Netplayers Rust Server von David at #15,323, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on 4Netplayers Rust Server von David?

The record holds too few of 4Netplayers Rust Server von David's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 20 days 9 hours ago is when its current world was made.

What does wipe day look like on 4Netplayers Rust Server von David?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join 4Netplayers Rust Server von David?

Console route: F1 in Rust, then client.connect 213.202.205.63:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.