Rust Player Stats
Live UTC 93,847 playing

Online EU · ger 213.202.218.229:28026 checked 12m ago

[EU] Rumblest »F1 Staging Test | Team-only PvP«

modded
Players now7
Slots50
Full14%
7-day average2peak 19
Rank#1,936top 9% · #752 in EU
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now7
14% of the slots taken
7-day average2
players on an average hour this week
7-day peak19
the fullest it got this week
48-hour peak19
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 9%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

ResultsWorld resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:17 UTC6h ago – – – 2
Thu 29 Oct, 05:01 UTC10h ago – – – 1
Wed 28 Oct, 05:02 UTC1d ago – – – 3
Tue 27 Oct, 05:02 UTC2d ago – – – 2
Mon 26 Oct, 05:01 UTC3d ago – – – 1
Sun 25 Oct, 05:01 UTC4d ago – – – 1
Sat 24 Oct, 04:54 UTC5d ago – – – 0
Sat 24 Oct, 04:01 UTC5d ago – – – 1
Fri 23 Oct, 21:00 UTC5d ago – – – 1
Fri 23 Oct, 18:38 UTC5d ago – – – 3
Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EU] Rumblest »F1 Staging Test | Team-only PvP« online, and how reliable is it?

Right now [EU] Rumblest »F1 Staging Test | Team-only PvP« is online. The reported uptime puts the last restart at roughly 4 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EU] Rumblest »F1 Staging Test | Team-only PvP« run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 29. Up to 74,000 entities sat in the world, buildings and deployables included. Memory use reached 1,774 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [EU] Rumblest »F1 Staging Test | Team-only PvP« on?

Rust network protocol 2636 and build 169627 on Linux: that is the setup at [EU] Rumblest »F1 Staging Test | Team-only PvP«. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU] Rumblest »F1 Staging Test | Team-only PvP« located?

Its region code is ger, and the EU tag places [EU] Rumblest »F1 Staging Test | Team-only PvP« in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 213.202.218.229:28026.

Lists and filters

What do the server tags on [EU] Rumblest »F1 Staging Test | Team-only PvP« mean?

gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2636 (Protocol): To join, your game has to run protocol 2636; cs169627 (Build): The game build here is 169627; ptrak (Networking): Standard network layer RakNet is in use; $rger (Region code): Region code: ger; ^c (Creative): No gathering needed: build what you like in the sandbox; ^k (Build server): Design and practise bases here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe are the tags [EU] Rumblest »F1 Staging Test | Team-only PvP« publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [EU] Rumblest »F1 Staging Test | Team-only PvP«?

One operator most likely runs [EU] Rumblest »F1 Staging Test | Team-only PvP« and the 2 other servers we track that share its rumblest.com hostname.

Which Rust Player Stats lists and filters include [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The Rust Player Stats lists that include [EU] Rumblest »F1 Staging Test | Team-only PvP« are: EU Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

The procedural map on [EU] Rumblest »F1 Staging Test | Team-only PvP« is size 3,500, generated by the game from seed 24127123. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

Nothing in the name of [EU] Rumblest »F1 Staging Test | Team-only PvP« states a gather rate. Up to 8 players to a group, which is the default. build & creative, no gathering here, only sandbox building. Plugins or settings change the game, so the server browser lists it as Modded. Anti-cheat is on: VAC.

Population

What is the population on [EU] Rumblest »F1 Staging Test | Team-only PvP« at the moment?

The board shows [EU] Rumblest »F1 Staging Test | Team-only PvP« at 7 players, with 50 slots in total. Seven days back gives an average of 2 players and a peak of 19. Peak traffic in the last 48 hours landed at 11:00 UTC, averaging 16 players.

Where does [EU] Rumblest »F1 Staging Test | Team-only PvP« sit in the rankings?

Over the last seven days [EU] Rumblest »F1 Staging Test | Team-only PvP« has logged enough player hours for #1,936, which puts it in the top 9% of ranked servers and at #752 in Europe.

Wipe days

What is the wipe schedule on [EU] Rumblest »F1 Staging Test | Team-only PvP«?

A new world is made every [EU] Rumblest »F1 Staging Test | Team-only PvP« hours, so no wipe schedule exists; and those resets are not wipes.

Joining the server

How do I join [EU] Rumblest »F1 Staging Test | Team-only PvP«?

Console route: F1 in Rust, then client.connect 213.202.218.229:28026. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://info.rumblest.com.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$rger,v2636,^c,^k,EU,gmrust,cs169627,ts8,^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2636
Protocol To join, your game has to run protocol 2636.
cs169627
Build The game build here is 169627.
ptrak
Networking Standard network layer RakNet is in use.
$rger
Region code Region code: ger.

Gameplay

^c
Creative No gathering needed: build what you like in the sandbox.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.