Rust Player Stats
Live UTC 78,653 playing

Offline 213.202.226.109:28015 checked 16d ago

4Netplayers Rust Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,352top 71%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct9 Oct13 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server sits offline; 16 days 7 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 2 October 2026.

Which Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167231 on Linux: that is the setup at 4Netplayers Rust Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is 4Netplayers Rust Server located?

There is no region published on 4Netplayers Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 213.202.226.109:28015.

Server tags

What do the server tags on 4Netplayers Rust Server mean?

Tags published by 4Netplayers Rust Server and picked up by the in-game browser: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include 4Netplayers Rust Server?

You will find 4Netplayers Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on 4Netplayers Rust Server?

Size 3,000, seed 1234567890: that is the procedural map 4Netplayers Rust Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on 4Netplayers Rust Server?

Nothing in the name of 4Netplayers Rust Server states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on 4Netplayers Rust Server at the moment?

The board shows 4Netplayers Rust Server offline, last seen 16 days 7 hours ago.

Where does 4Netplayers Rust Server sit in the rankings?

The last seven days put 4Netplayers Rust Server at #15,352 on player hours: top 71% of all ranked servers.

Wipe timing

What is the wipe schedule on 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 3 hours ago is when its current world was made.

Joining the server

How do I join 4Netplayers Rust Server?

Press F1 in Rust, bring up the console and enter client.connect 213.202.226.109:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167231
Build The game build here is 167231.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.