Rust Player Stats
Live UTC 46,574 playing

Online EA 213.230.109.15:28025 checked 13m ago

[Uz/Ru/Kz] #2 UzRust - Classic

biweekly wipes vanillamoddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,269top 69% · #472 in EA
Last wipe28d agobiweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps189
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 6d 16h The force wipe · high confidence

usual gap14.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 13d 15hThu 12 Nov, 18:57 UTC
  3. 27d 15hThu 26 Nov, 18:57 UTC
  4. 34d 16hThu 3 Dec, 19:00 UTCFW
  5. 41d 15hThu 10 Dec, 18:57 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW28d ago 1 – running 0
Thu 17 Sep, 12:48 UTC42d ago 2 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [Uz/Ru/Kz] #2 UzRust - Classic online, and how reliable is it?

Online now, [Uz/Ru/Kz] #2 UzRust - Classic is up. The reported uptime puts the last restart at roughly 8 days ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [Uz/Ru/Kz] #2 UzRust - Classic run smoothly?

The last 48 hours average out at 189 server fps; it never dropped below 164. Its entity count reached 44,985: buildings, deployables and the rest of the world. Memory use reached 6,214 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [Uz/Ru/Kz] #2 UzRust - Classic on?

Windows carries Rust network protocol 2634 and build 167781 at [Uz/Ru/Kz] #2 UzRust - Classic. Steam updates your game for you, but the protocol has to match to join.

Where is [Uz/Ru/Kz] #2 UzRust - Classic located?

The EA tag on [Uz/Ru/Kz] #2 UzRust - Classic puts it in Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 213.230.109.15:28025.

Lists and filters

What do the server tags on [Uz/Ru/Kz] #2 UzRust - Classic mean?

The game's server browser reads these tags from [Uz/Ru/Kz] #2 UzRust - Classic: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): In the server browser it sits under East Asia. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [Uz/Ru/Kz] #2 UzRust - Classic?

The Rust Player Stats lists that include [Uz/Ru/Kz] #2 UzRust - Classic are: Modded Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Map and rules

Which map is running on [Uz/Ru/Kz] #2 UzRust - Classic?

The procedural map on [Uz/Ru/Kz] #2 UzRust - Classic is size 3,000, generated by the game from seed 1974910435. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [Uz/Ru/Kz] #2 UzRust - Classic?

No gather rate appears in the name of [Uz/Ru/Kz] #2 UzRust - Classic. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on [Uz/Ru/Kz] #2 UzRust - Classic at the moment?

The board shows [Uz/Ru/Kz] #2 UzRust - Classic at 0 players, with 100 slots in total. Averaged out across the past week, the count is 0 players.

Where does [Uz/Ru/Kz] #2 UzRust - Classic sit in the rankings?

Over the last seven days [Uz/Ru/Kz] #2 UzRust - Classic has logged enough player hours for #15,269, which puts it in the top 69% of ranked servers and at #472 in Asia.

Wipe schedule

What is the wipe schedule on [Uz/Ru/Kz] #2 UzRust - Classic?

A schedule can't be confirmed from the wipes on record for [Uz/Ru/Kz] #2 UzRust - Classic, so the forecast follows the tag. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 28 days 8 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [Uz/Ru/Kz] #2 UzRust - Classic?

The average busiest point of its recent wipes was 2 players. 3 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Joining the server

How do I join [Uz/Ru/Kz] #2 UzRust - Classic?

In the Rust console (F1) type client.connect 213.230.109.15:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://uzrust.uz is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.