Rust Player Stats
Live UTC 35,972 playing

Offline 213.244.62.17:28015 checked 45d ago

Rust Testserver [DEV MODE]

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,043no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
No rank history yet.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Rust Testserver [DEV MODE] online, and how reliable is it?

Rust Testserver [DEV MODE] sits offline; 45 days 8 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Rust Testserver [DEV MODE] on?

Windows carries Rust network protocol 2633 and build 163794 at Rust Testserver [DEV MODE]. To get in, your game needs the same protocol; Steam handles the update.

Where is Rust Testserver [DEV MODE] located?

No region is published by Rust Testserver [DEV MODE]. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 213.244.62.17:28015 is the address.

Server tags

What do the server tags on Rust Testserver [DEV MODE] mean?

Tags published by Rust Testserver [DEV MODE] and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust Testserver [DEV MODE]?

The Rust Player Stats lists that include Rust Testserver [DEV MODE] are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Rust Testserver [DEV MODE]?

The game generates the procedural map on Rust Testserver [DEV MODE].

What are the rules and settings on Rust Testserver [DEV MODE]?

No gather rate appears in the name of Rust Testserver [DEV MODE]. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Rust Testserver [DEV MODE] right now?

Down at the moment, Rust Testserver [DEV MODE] was last seen 45 days 8 hours ago.

Where does Rust Testserver [DEV MODE] sit in the rankings?

The last seven days put Rust Testserver [DEV MODE] at #13,043 on player hours: top – of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Testserver [DEV MODE]?

To tell its rhythm, more of Rust Testserver [DEV MODE]'s wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 21 hours ago is when its current world was made.

Joining the server

How do I join Rust Testserver [DEV MODE]?

Console route: F1 in Rust, then client.connect 213.244.62.17:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.