Rust Player Stats
Live UTC 43,286 playing

Online 216.158.94.98:28018 checked 11m ago

Rustlab.io - US | Quads | 2x Weekly | Monday Wipes

2x weekly wipes vanillamoddedoxide
Players now0
Slots500
Full0%
7-day average0peak 3
Rank#5,515top 25%
Last wipe4d agoweekly schedule
Next wipe2d 19hSun 1 Nov, 03:45 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 500 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps227
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeSunday 1 November, 03:45 UTCin 2d 19h Weekly: 7 days after its last wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes online, and how reliable is it?

Online now, Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is up. About 32 hours ago is when it restarted, judging by its reported uptime. The last 3 full days put it at 71 of 72 hours up, 99% uptime. The first record Rust Player Stats has of it is 25 October 2026.

Does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes run smoothly?

The last 48 hours average out at 227 server fps; it never dropped below 177. Up to 75,605 entities sat in the world, buildings and deployables included. 2,250 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes on?

Linux carries Rust network protocol 2635 and build 168909 at Rustlab.io - US | Quads | 2x Weekly | Monday Wipes. Steam updates your game for you, but the protocol has to match to join.

Where is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes located?

The name of Rustlab.io - US | Quads | 2x Weekly | Monday Wipes points to North America, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 216.158.94.98:28018 is the address.

Lists and filters

What do the server tags on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes mean?

Tags published by Rustlab.io - US | Quads | 2x Weekly | Monday Wipes and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp500 (Max players): The cap is 500 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

You will find Rustlab.io - US | Quads | 2x Weekly | Monday Wipes on the following Rust Player Stats lists: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Rules and settings

Which map is running on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

The procedural map on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is size 3,500, generated by the game from seed 2025750798. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

The name says it: 2x gather on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes at the moment?

Out of 500 slots, 0 are taken on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes at this moment. Seven days back gives an average of 0 players and a peak of 3. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 1 players on average.

Where does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes sit in the rankings?

The last seven days put Rustlab.io - US | Quads | 2x Weekly | Monday Wipes at #5,515 on player hours: top 25% of all ranked servers.

Wipe timing

What is the wipe schedule on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

The next wipe for Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is estimated from weekly: 7 days after its last wipe. Due on Sunday 1 November at 03:45 UTC is its next wipe. The world it runs now was made 4 days 4 hours ago. A weekly wipe schedule is published in its tags.

How to join

How do I join Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

In the Rust console (F1) type client.connect 216.158.94.98:28018. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rustlab.io/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp500
Max players The cap is 500 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.