Rust Player Stats
Live UTC 71,182 playing

Online NA 216.244.65.251:28015 checked 8m ago

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#10,775top 48% · #1313 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps32
average over 48 hours; 60 or more is smooth
Standingtop 48%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

01020304014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 5h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 online, and how reliable is it?

The lights are on at RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: online as you read this. The reported uptime puts the last restart at roughly 6 days 8 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run smoothly?

32 server fps on average over 48 hours, and never under 29. Its entity count reached 79,109: buildings, deployables and the rest of the world. 3,926 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. To get in, your game needs the same protocol; Steam handles the update.

Where is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 located?

Its NA tag places RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 216.244.65.251:28015 is the address.

Server tags

What do the server tags on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 mean?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it are the tags RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

You will find RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The procedural map on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is size 3,750, generated by the game from seed 255308939. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: RustWorld SEA1.

What are the rules and settings on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

No gather rate appears in the name of RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 at the moment?

The board shows RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 1.

Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 sit in the rankings?

In North America it is #1,313, and #10,775 on seven-day player hours, in the top 48% of all ranked servers: RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02.

Wipe schedule

What is the wipe schedule on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Once a month, RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 19 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 32 hours after the latest wipe.

Connect

How do I join RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Press F1 in Rust, bring up the console and enter client.connect 216.244.65.251:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. http://www.rustworld.cc/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.