Rust Player Stats
Live UTC 68,729 playing

Online 217.114.180.19:28025 checked 9m ago

[RU] #2 HMAORUST|HARDCORE

teams off biweekly wipes moddedoxidehardcore
Players now0
Slots150
Full0%
7-day average0peak 1
Rank#8,698top 39%
Last wipe8d agobiweekly schedule
Next wipe5d 9hWed 4 Nov, 09:20 UTC
Launch Rust and join

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps223
average over 48 hours; 60 or more is smooth
Standingtop 39%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeWednesday 4 November, 09:20 UTCin 5d 9h Its biweekly schedule tag · low confidence

usual gap5.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 5d 9hWed 4 Nov, 09:20 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 19d 9hWed 18 Nov, 09:20 UTC
  4. 33d 9hWed 2 Dec, 09:20 UTC
  5. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:20 UTC8d ago 1 – running 0
Thu 15 Oct, 19:06 UTC14d ago 1 halved by day 2 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [RU] #2 HMAORUST|HARDCORE online, and how reliable is it?

Online now, [RU] #2 HMAORUST|HARDCORE is up. The reported uptime puts the last restart at roughly 23 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 4 October 2026.

Does [RU] #2 HMAORUST|HARDCORE run smoothly?

Averaging 223 server fps across the last 48 hours, it held a floor of 174. Its entity count reached 115,322: buildings, deployables and the rest of the world. The memory ceiling was 3,851 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [RU] #2 HMAORUST|HARDCORE on?

Linux carries Rust network protocol 2635 and build 168909 at [RU] #2 HMAORUST|HARDCORE. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [RU] #2 HMAORUST|HARDCORE located?

Nothing in the tags places [RU] #2 HMAORUST|HARDCORE, but its name points to Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 217.114.180.19:28025 is the address.

Tags

What do the server tags on [RU] #2 HMAORUST|HARDCORE mean?

The game's server browser reads these tags from [RU] #2 HMAORUST|HARDCORE: gmhardcore (Game mode): The mode is hardcore, harsher rules; mp150 (Max players): The cap is 150 slots; ts0 (Group limit): You can't form teams; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^h (Hardcore): Hardcore, Facepunch's mode: harsher survival with fewer helpers; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [RU] #2 HMAORUST|HARDCORE?

These Rust Player Stats lists take [RU] #2 HMAORUST|HARDCORE: EU Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on [RU] #2 HMAORUST|HARDCORE?

The game generates the procedural map on [RU] #2 HMAORUST|HARDCORE, size 4,500.

What are the rules and settings on [RU] #2 HMAORUST|HARDCORE?

No gather rate appears in the name of [RU] #2 HMAORUST|HARDCORE. No group limit is published. hardcore, The toughest mode from Facepunch. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is [RU] #2 HMAORUST|HARDCORE right now?

The board shows [RU] #2 HMAORUST|HARDCORE at 0 players, with 150 slots in total. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 05:00 UTC, averaging 0 players.

Where does [RU] #2 HMAORUST|HARDCORE sit in the rankings?

Ranked #8,698 on seven-day player hours, [RU] #2 HMAORUST|HARDCORE is in the top 39% of all ranked servers.

Wipe timing

What is the wipe schedule on [RU] #2 HMAORUST|HARDCORE?

With so few of [RU] #2 HMAORUST|HARDCORE's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Wednesday 4 November at 09:20 UTC is when its next wipe is due. 8 days 10 hours ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [RU] #2 HMAORUST|HARDCORE?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

How to join

How do I join [RU] #2 HMAORUST|HARDCORE?

In the Rust console (F1) type client.connect 217.114.180.19:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^h,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The mode is hardcore, harsher rules.
mp150
Max players The cap is 150 slots.
ts0
Group limit You can't form teams.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^h
Hardcore Hardcore, Facepunch's mode: harsher survival with fewer helpers.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.