Rust Player Stats
Live UTC 30,176 playing

Offline 217.119.77.167:28015 checked 32d ago

RustCommerce-POC-Inbound

moddedoxide
Players now0
Slots1
Full0%
7-day average0peak –
Rank#16,841top 72%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 11 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:28 UTC32d ago 0 – running 0
Fri 11 Sep, 09:03 UTC47d ago – – 15.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustCommerce-POC-Inbound online, and how reliable is it?

Offline right now, with a last sighting 32 days 9 hours ago: RustCommerce-POC-Inbound. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 18 September 2026.

Which Rust version is RustCommerce-POC-Inbound on?

Rust network protocol 2633 and build 163207 on Linux: that is the setup at RustCommerce-POC-Inbound. To get in, your game needs the same protocol; Steam handles the update.

Where is RustCommerce-POC-Inbound located?

No region is published by RustCommerce-POC-Inbound. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 217.119.77.167:28015.

Lists and filters

What do the server tags on RustCommerce-POC-Inbound mean?

The game's server browser reads these tags from RustCommerce-POC-Inbound: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs163207 (Build): The game build here is 163207; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustCommerce-POC-Inbound?

You will find RustCommerce-POC-Inbound on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on RustCommerce-POC-Inbound?

A procedural map, generated by the game, is what RustCommerce-POC-Inbound runs.

What are the rules and settings on RustCommerce-POC-Inbound?

Nothing in the name of RustCommerce-POC-Inbound states a gather rate. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is RustCommerce-POC-Inbound right now?

Last seen 32 days 9 hours ago, RustCommerce-POC-Inbound is offline right now.

Where does RustCommerce-POC-Inbound sit in the rankings?

Ranked #16,841 on seven-day player hours, RustCommerce-POC-Inbound is in the top 72% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustCommerce-POC-Inbound?

The record holds too few of RustCommerce-POC-Inbound's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 32 days 16 hours ago, its current world was made.

What does wipe day look like on RustCommerce-POC-Inbound?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join RustCommerce-POC-Inbound?

In the Rust console (F1) type client.connect 217.119.77.167:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players Slot count: 1.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Game protocol 2633: join only if your game matches that version.
cs163207
Build The game build here is 163207.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.